src/thread/disruptor/wait_strategy.h (270 lines of code) (raw):

// Copyright (c) 2011, François Saint-Jacques // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of the disruptor-- nor the // names of its contributors may be used to endorse or promote products // derived from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL FRANÇOIS SAINT-JACQUES BE LIABLE FOR ANY // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef DISRUPTOR_WAITSTRATEGY_H_ // NOLINT #define DISRUPTOR_WAITSTRATEGY_H_ // NOLINT #include <boost/chrono.hpp> #include <boost/date_time/posix_time/posix_time.hpp> #include <boost/thread.hpp> #include <vector> #include "exceptions.h" #include "interface.h" #include "sequence.h" namespace rocketmq { // Strategy options which are available to those waiting on a // {@link RingBuffer} enum WaitStrategyOption { // This strategy uses a condition variable inside a lock to block the // event procesor which saves CPU resource at the expense of lock // contention. kBlockingStrategy, // This strategy uses a progressive back off strategy by first spinning, // then yielding, then sleeping for 1ms period. This is a good strategy // for burst traffic then quiet periods when latency is not critical. kSleepingStrategy, // This strategy calls Thread.yield() in a loop as a waiting strategy // which reduces contention at the expense of CPU resource. kYieldingStrategy, // This strategy call spins in a loop as a waiting strategy which is // lowest and most consistent latency but ties up a CPU. kBusySpinStrategy }; // Blocking strategy that uses a lock and condition variable for // {@link Consumer}s waiting on a barrier. // This strategy should be used when performance and low-latency are not as // important as CPU resource. class BlockingStrategy : public WaitStrategyInterface { public: BlockingStrategy() {} virtual int64_t WaitFor(const std::vector<Sequence*>& dependents, const Sequence& cursor, const SequenceBarrierInterface& barrier, const int64_t& sequence) { int64_t available_sequence = 0; // We need to wait. if ((available_sequence = cursor.sequence()) < sequence) { // acquire lock boost::unique_lock<boost::recursive_mutex> ulock(mutex_); while ((available_sequence = cursor.sequence()) < sequence) { barrier.CheckAlert(); consumer_notify_condition_.wait(ulock); } } // unlock happens here, on ulock destruction. if (0 != dependents.size()) { while ((available_sequence = GetMinimumSequence(dependents)) < sequence) { barrier.CheckAlert(); } } return available_sequence; } virtual int64_t WaitFor(const std::vector<Sequence*>& dependents, const Sequence& cursor, const SequenceBarrierInterface& barrier, const int64_t& sequence, const int64_t& timeout_micros) { int64_t available_sequence = 0; // We have to wait if ((available_sequence = cursor.sequence()) < sequence) { boost::unique_lock<boost::recursive_mutex> ulock(mutex_); while ((available_sequence = cursor.sequence()) < sequence) { barrier.CheckAlert(); if (boost::cv_status::timeout == consumer_notify_condition_.wait_for( ulock, boost::chrono::microseconds(timeout_micros))) break; } } // unlock happens here, on ulock destruction if (0 != dependents.size()) { while ((available_sequence = GetMinimumSequence(dependents)) < sequence) { barrier.CheckAlert(); } } return available_sequence; } virtual void SignalAllWhenBlocking() { boost::unique_lock<boost::recursive_mutex> ulock(mutex_); consumer_notify_condition_.notify_all(); } private: boost::recursive_mutex mutex_; boost::condition_variable_any consumer_notify_condition_; }; // Sleeping strategy class SleepingStrategy : public WaitStrategyInterface { public: SleepingStrategy() {} virtual int64_t WaitFor(const std::vector<Sequence*>& dependents, const Sequence& cursor, const SequenceBarrierInterface& barrier, const int64_t& sequence) { int64_t available_sequence = 0; int counter = kRetries; if (0 == dependents.size()) { while ((available_sequence = cursor.sequence()) < sequence) { counter = ApplyWaitMethod(barrier, counter); } } else { while ((available_sequence = GetMinimumSequence(dependents)) < sequence) { counter = ApplyWaitMethod(barrier, counter); } } return available_sequence; } virtual int64_t WaitFor(const std::vector<Sequence*>& dependents, const Sequence& cursor, const SequenceBarrierInterface& barrier, const int64_t& sequence, const int64_t& timeout_micros) { // timing boost::posix_time::ptime current_date_microseconds = boost::posix_time::microsec_clock::local_time(); int64_t start_micro = current_date_microseconds.time_of_day().total_milliseconds(); int64_t available_sequence = 0; int counter = kRetries; if (0 == dependents.size()) { while ((available_sequence = cursor.sequence()) < sequence) { counter = ApplyWaitMethod(barrier, counter); boost::posix_time::ptime current_date_microseconds = boost::posix_time::microsec_clock::local_time(); int64_t end_micro = current_date_microseconds.time_of_day().total_milliseconds(); if (timeout_micros < (end_micro - start_micro)) break; } } else { while ((available_sequence = GetMinimumSequence(dependents)) < sequence) { counter = ApplyWaitMethod(barrier, counter); boost::posix_time::ptime current_date_microseconds = boost::posix_time::microsec_clock::local_time(); int64_t end_micro = current_date_microseconds.time_of_day().total_milliseconds(); if (timeout_micros < (end_micro - start_micro)) break; } } return available_sequence; } virtual void SignalAllWhenBlocking() {} static const int kRetries = 200; private: int ApplyWaitMethod(const SequenceBarrierInterface& barrier, int counter) { barrier.CheckAlert(); if (counter > 100) { counter--; } else if (counter > 0) { counter--; boost::this_thread::yield(); } else { boost::this_thread::sleep_for(boost::chrono::milliseconds(1)); } return counter; } }; // Yielding strategy that uses a sleep(0) for {@link EventProcessor}s waiting // on a barrier. This strategy is a good compromise between performance and // CPU resource. class YieldingStrategy : public WaitStrategyInterface { public: YieldingStrategy() {} virtual int64_t WaitFor(const std::vector<Sequence*>& dependents, const Sequence& cursor, const SequenceBarrierInterface& barrier, const int64_t& sequence) { int64_t available_sequence = 0; int counter = kSpinTries; if (0 == dependents.size()) { while ((available_sequence = cursor.sequence()) < sequence) { counter = ApplyWaitMethod(barrier, counter); } } else { while ((available_sequence = GetMinimumSequence(dependents)) < sequence) { counter = ApplyWaitMethod(barrier, counter); } } return available_sequence; } virtual int64_t WaitFor(const std::vector<Sequence*>& dependents, const Sequence& cursor, const SequenceBarrierInterface& barrier, const int64_t& sequence, const int64_t& timeout_micros) { boost::posix_time::ptime current_date_microseconds = boost::posix_time::microsec_clock::local_time(); int64_t start_micro = current_date_microseconds.time_of_day().total_milliseconds(); int64_t available_sequence = 0; int counter = kSpinTries; if (0 == dependents.size()) { while ((available_sequence = cursor.sequence()) < sequence) { counter = ApplyWaitMethod(barrier, counter); boost::posix_time::ptime current_date_microseconds = boost::posix_time::microsec_clock::local_time(); int64_t end_micro = current_date_microseconds.time_of_day().total_milliseconds(); if (timeout_micros < (end_micro - start_micro)) break; } } else { while ((available_sequence = GetMinimumSequence(dependents)) < sequence) { counter = ApplyWaitMethod(barrier, counter); boost::posix_time::ptime current_date_microseconds = boost::posix_time::microsec_clock::local_time(); int64_t end_micro = current_date_microseconds.time_of_day().total_milliseconds(); if (timeout_micros < (end_micro - start_micro)) break; } } return available_sequence; } virtual void SignalAllWhenBlocking() {} static const int kSpinTries = 100; private: int ApplyWaitMethod(const SequenceBarrierInterface& barrier, int counter) { barrier.CheckAlert(); if (counter == 0) { boost::this_thread::yield(); } else { counter--; } return counter; } }; // Busy Spin strategy that uses a busy spin loop for {@link EventProcessor}s // waiting on a barrier. // This strategy will use CPU resource to avoid syscalls which can introduce // latency jitter. It is best used when threads can be bound to specific // CPU cores. class BusySpinStrategy : public WaitStrategyInterface { public: BusySpinStrategy() {} virtual int64_t WaitFor(const std::vector<Sequence*>& dependents, const Sequence& cursor, const SequenceBarrierInterface& barrier, const int64_t& sequence) { int64_t available_sequence = 0; if (0 == dependents.size()) { while ((available_sequence = cursor.sequence()) < sequence) { barrier.CheckAlert(); } } else { while ((available_sequence = GetMinimumSequence(dependents)) < sequence) { barrier.CheckAlert(); } } return available_sequence; } virtual int64_t WaitFor(const std::vector<Sequence*>& dependents, const Sequence& cursor, const SequenceBarrierInterface& barrier, const int64_t& sequence, const int64_t& timeout_micros) { boost::posix_time::ptime current_date_microseconds = boost::posix_time::microsec_clock::local_time(); int64_t start_micro = current_date_microseconds.time_of_day().total_milliseconds(); int64_t available_sequence = 0; if (0 == dependents.size()) { while ((available_sequence = cursor.sequence()) < sequence) { barrier.CheckAlert(); boost::posix_time::ptime current_date_microseconds = boost::posix_time::microsec_clock::local_time(); int64_t end_micro = current_date_microseconds.time_of_day().total_milliseconds(); if (timeout_micros < (end_micro - start_micro)) break; } } else { while ((available_sequence = GetMinimumSequence(dependents)) < sequence) { barrier.CheckAlert(); boost::posix_time::ptime current_date_microseconds = boost::posix_time::microsec_clock::local_time(); int64_t end_micro = current_date_microseconds.time_of_day().total_milliseconds(); if (timeout_micros < (end_micro - start_micro)) break; } } return available_sequence; } virtual void SignalAllWhenBlocking() {} }; WaitStrategyInterface* CreateWaitStrategy(WaitStrategyOption wait_option) { switch (wait_option) { case kBlockingStrategy: return new BlockingStrategy(); case kSleepingStrategy: return new SleepingStrategy(); case kYieldingStrategy: return new YieldingStrategy(); case kBusySpinStrategy: return new BusySpinStrategy(); default: return NULL; } } }; // namespace rocketmq #endif // DISRUPTOR_WAITSTRATEGY_H_ NOLINT