in miredot/lib/lunr/js/lunr.js [632:641]
lunr.Vector.prototype.upsert = function (insertIdx, val, fn) {
this._magnitude = 0
var position = this.positionForIndex(insertIdx)
if (this.elements[position] == insertIdx) {
this.elements[position + 1] = fn(this.elements[position + 1], val)
} else {
this.elements.splice(position, 0, insertIdx, val)
}
}