pkg/encoding/int.go (217 lines of code) (raw):
// Licensed to Apache Software Foundation (ASF) under one or more contributor
// license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright
// ownership. Apache Software Foundation (ASF) licenses this file to you under
// the Apache License, Version 2.0 (the "License"); you may
// not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
package encoding
import (
"encoding/binary"
"fmt"
"github.com/apache/skywalking-banyandb/pkg/pool"
)
// Uint16ToBytes appends the bytes of the given uint16 to the given byte slice.
func Uint16ToBytes(dst []byte, u uint16) []byte {
return append(dst, byte(u>>8), byte(u))
}
// BytesToUint16 converts the first two bytes of the given byte slice to a uint16.
func BytesToUint16(src []byte) uint16 {
return binary.BigEndian.Uint16(src[:2])
}
// Uint32ToBytes appends the bytes of the given uint32 to the given byte slice.
func Uint32ToBytes(dst []byte, u uint32) []byte {
return append(dst, byte(u>>24), byte(u>>16), byte(u>>8), byte(u))
}
// BytesToUint32 converts the first four bytes of the given byte slice to a uint32.
func BytesToUint32(src []byte) uint32 {
return binary.BigEndian.Uint32(src[:4])
}
// Uint64ToBytes appends the bytes of the given uint64 to the given byte slice.
func Uint64ToBytes(dst []byte, u uint64) []byte {
return append(dst, byte(u>>56), byte(u>>48), byte(u>>40), byte(u>>32), byte(u>>24), byte(u>>16), byte(u>>8), byte(u))
}
// BytesToUint64 converts the first eight bytes of the given byte slice to a uint64.
func BytesToUint64(src []byte) uint64 {
return binary.BigEndian.Uint64(src[:8])
}
// Int64ToBytes appends the bytes of the given int64 to the given byte slice.
func Int64ToBytes(dst []byte, v int64) []byte {
v = (v << 1) ^ (v >> 63)
u := uint64(v)
return append(dst, byte(u>>56), byte(u>>48), byte(u>>40), byte(u>>32), byte(u>>24), byte(u>>16), byte(u>>8), byte(u))
}
// BytesToInt64 converts the first eight bytes of the given byte slice to an int64.
func BytesToInt64(src []byte) int64 {
u := binary.BigEndian.Uint64(src[:8])
v := int64(u>>1) ^ (int64(u<<63) >> 63)
return v
}
// VarInt64ToBytes appends the bytes of the given int64 to the given byte slice.
// It uses variable-length encoding.
func VarInt64ToBytes(dst []byte, v int64) []byte {
var tmp [1]int64
tmp[0] = v
return VarInt64ListToBytes(dst, tmp[:])
}
// VarInt64ListToBytes appends the bytes of the given int64s to the given byte slice.
// It uses variable-length encoding.
func VarInt64ListToBytes(dst []byte, vs []int64) []byte {
for _, v := range vs {
if v < 0x40 && v > -0x40 {
c := int8(v)
v := (c << 1) ^ (c >> 7)
dst = append(dst, byte(v))
continue
}
v = (v << 1) ^ (v >> 63)
u := uint64(v)
for u > 0x7f {
dst = append(dst, 0x80|byte(u))
u >>= 7
}
dst = append(dst, byte(u))
}
return dst
}
// BytesToVarInt64 converts the first bytes of the given byte slice to an int64.
// It uses variable-length encoding.
func BytesToVarInt64(src []byte) ([]byte, int64, error) {
var tmp [1]int64
tail, err := BytesToVarInt64List(tmp[:], src)
return tail, tmp[0], err
}
// BytesToVarInt64List converts the first bytes of the given byte slice to an int64s.
// It uses variable-length encoding.
func BytesToVarInt64List(dst []int64, src []byte) ([]byte, error) {
idx := uint(0)
for i := range dst {
// Check if there's enough data to decode
if idx >= uint(len(src)) {
return nil, fmt.Errorf("cannot decode varint from empty data")
}
c := src[idx]
idx++
// If c < 128, the integer is represented by a single byte
if c < 0x80 {
v := int8(c>>1) ^ (int8(c<<7) >> 7)
dst[i] = int64(v)
continue
}
// If c >= 128, the integer is represented by multiple bytes
u := uint64(c & 0x7f)
startIdx := idx - 1
shift := uint8(0)
for c >= 0x80 {
if idx >= uint(len(src)) {
return nil, fmt.Errorf("unexpected end of encoded varint at byte %d; src=%x", idx-startIdx, src[startIdx:])
}
if idx-startIdx > 9 {
return src[idx:], fmt.Errorf("too long encoded varint; the maximum allowed length is 10 bytes; got %d bytes; src=%x",
(idx-startIdx)+1, src[startIdx:])
}
c = src[idx]
idx++
shift += 7
u |= uint64(c&0x7f) << shift
}
v := int64(u>>1) ^ (int64(u<<63) >> 63)
dst[i] = v
}
return src[idx:], nil
}
// VarUint64ToBytes appends the bytes of the given uint64 to the given byte slice.
// It uses variable-length encoding.
func VarUint64ToBytes(dst []byte, u uint64) []byte {
if u < (1 << 7) {
return append(dst, byte(u))
}
if u < (1 << (2 * 7)) {
return append(dst, byte(u|0x80), byte(u>>7))
}
if u < (1 << (3 * 7)) {
return append(dst, byte(u|0x80), byte((u>>7)|0x80), byte(u>>(2*7)))
}
var tmp [1]uint64
tmp[0] = u
return VarUint64sToBytes(dst, tmp[:])
}
// VarUint64sToBytes appends the bytes of the given uint64s to the given byte slice.
// It uses variable-length encoding.
func VarUint64sToBytes(dst []byte, us []uint64) []byte {
for _, u := range us {
if u < 0x80 {
dst = append(dst, byte(u))
continue
}
for u > 0x7f {
dst = append(dst, 0x80|byte(u))
u >>= 7
}
dst = append(dst, byte(u))
}
return dst
}
// BytesToVarUint64 converts the first bytes of the given byte slice to a uint64.
// It uses variable-length encoding.
func BytesToVarUint64(src []byte) ([]byte, uint64) {
if len(src) == 0 {
return src, 0
}
if src[0] < 0x80 {
// Fast path for a single byte
return src[1:], uint64(src[0])
}
if len(src) == 1 {
return src, 0
}
if src[1] < 0x80 {
// Fast path for two bytes
return src[2:], uint64(src[0]&0x7f) | uint64(src[1])<<7
}
// Slow path for other number of bytes
x, o := binary.Uvarint(src)
if o <= 0 {
return src, 0
}
return src[o:], x
}
// BytesToVarUint64s converts the first bytes of the given byte slice to a uint64s.
// It uses variable-length encoding.
func BytesToVarUint64s(dst []uint64, src []byte) ([]byte, error) {
idx := uint(0)
for i := range dst {
if idx >= uint(len(src)) {
return nil, fmt.Errorf("cannot decode varuint from empty data")
}
c := src[idx]
idx++
if c < 0x80 {
dst[i] = uint64(c)
continue
}
u := uint64(c & 0x7f)
startIdx := idx - 1
shift := uint8(0)
for c >= 0x80 {
if idx >= uint(len(src)) {
return nil, fmt.Errorf("unexpected end of encoded varint at byte %d; src=%x", idx-startIdx, src[startIdx:])
}
if idx-startIdx > 9 {
return src[idx:], fmt.Errorf("too long encoded varint; the maximum allowed length is 10 bytes; got %d bytes; src=%x",
(idx-startIdx)+1, src[startIdx:])
}
c = src[idx]
idx++
shift += 7
u |= uint64(c&0x7f) << shift
}
dst[i] = u
}
return src[idx:], nil
}
// GenerateInt64List generates a list of int64 with the given size.
// The returned list may be from a pool and should be released after use.
func GenerateInt64List(size int) *Int64List {
v := int64ListPool.Get()
if v == nil {
return &Int64List{
L: make([]int64, size),
}
}
is := v
if n := size - cap(is.L); n > 0 {
is.L = append(is.L[:cap(is.L)], make([]int64, n)...)
}
is.L = is.L[:size]
return is
}
// ReleaseInt64List releases the given list of int64.
// The list may be put into a pool for reuse.
func ReleaseInt64List(is *Int64List) {
int64ListPool.Put(is)
}
// Int64List is a list of int64.
type Int64List struct {
L []int64
}
var int64ListPool = pool.Register[*Int64List]("encoding-int64List")
// GenerateUint64List generates a list of uint64 with the given size.
// The returned list may be from a pool and should be released after use.
func GenerateUint64List(size int) *Uint64List {
v := uint64ListPool.Get()
if v == nil {
return &Uint64List{
L: make([]uint64, size),
}
}
is := v
if n := size - cap(is.L); n > 0 {
is.L = append(is.L[:cap(is.L)], make([]uint64, n)...)
}
is.L = is.L[:size]
return is
}
// ReleaseUint64List releases the given list of uint64.
// The list may be put into a pool for reuse.
func ReleaseUint64List(is *Uint64List) {
uint64ListPool.Put(is)
}
// Uint64List is a list of uint64.
type Uint64List struct {
L []uint64
}
var uint64ListPool = pool.Register[*Uint64List]("encoding-uin64List")