pkg/run/channel_closer.go (84 lines of code) (raw):
// Licensed to Apache Software Foundation (ASF) under one or more contributor
// license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright
// ownership. Apache Software Foundation (ASF) licenses this file to you under
// the Apache License, Version 2.0 (the "License"); you may
// not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
package run
import (
"context"
"sync"
)
var dummyChannelCloserChan <-chan struct{}
// ChannelCloser can close a goroutine then wait for it to stop.
type ChannelCloser struct {
ctx context.Context
cancel context.CancelFunc
sender sync.WaitGroup
receiver sync.WaitGroup
lock sync.RWMutex
closed bool
}
// NewChannelCloser instances a new ChannelCloser.
func NewChannelCloser() *ChannelCloser {
c := &ChannelCloser{}
c.ctx, c.cancel = context.WithCancel(context.Background())
c.sender.Add(1)
c.receiver.Add(1)
return c
}
// AddSender adds a running sender.
func (c *ChannelCloser) AddSender() bool {
if c == nil {
return false
}
c.lock.RLock()
defer c.lock.RUnlock()
if c.closed {
return false
}
c.sender.Add(1)
return true
}
// SenderDone notifies that running sender is done.
func (c *ChannelCloser) SenderDone() {
if c == nil {
return
}
c.sender.Done()
}
// AddReceiver adds a running receiver.
func (c *ChannelCloser) AddReceiver() bool {
if c == nil {
return false
}
c.lock.RLock()
defer c.lock.RUnlock()
if c.closed {
return false
}
c.receiver.Add(1)
return true
}
// ReceiverDone notifies that receiver task is done.
func (c *ChannelCloser) ReceiverDone() {
if c == nil {
return
}
c.receiver.Done()
}
// CloseNotify receives a signal from Close.
func (c *ChannelCloser) CloseNotify() <-chan struct{} {
if c == nil {
return dummyChannelCloserChan
}
return c.ctx.Done()
}
// CloseThenWait closes all tasks then waits till they are done.
func (c *ChannelCloser) CloseThenWait() {
if c == nil {
return
}
c.cancel()
c.lock.Lock()
c.closed = true
c.lock.Unlock()
c.sender.Done()
c.sender.Wait()
c.receiver.Done()
c.receiver.Wait()
}
// Closed returns whether the ChannelCloser is closed.
func (c *ChannelCloser) Closed() bool {
if c == nil {
return true
}
c.lock.RLock()
defer c.lock.RUnlock()
return c.closed
}