func Read()

in assets/assets.go [32:48]


func Read(filename string) string {
	content, err := assets.ReadFile(filename)
	if err != nil {
		logger.Log.Fatalln("failed to read asset: ", filename, err)
	}
	var lines []string
	stop := false
	for _, line := range strings.Split(string(content), "\n") {
		if !stop && strings.HasPrefix(line, "#") {
			continue
		}
		stop = true
		lines = append(lines, line)
	}

	return strings.Join(lines, "\n")
}