tutorial/swift/swift-dep/Sources/TSocketServer.swift (141 lines of code) (raw):

/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ #if os(OSX) || os(iOS) || os(watchOS) || os(tvOS) import Darwin #elseif os(Linux) || os(FreeBSD) || os(PS4) || os(Android) import Glibc import Dispatch #endif import Foundation import CoreFoundation public let TSocketServerClientConnectionFinished = "TSocketServerClientConnectionFinished" public let TSocketServerProcessorKey = "TSocketServerProcessor" public let TSocketServerTransportKey = "TSocketServerTransport" open class TSocketServer<InProtocol: TProtocol, OutProtocol: TProtocol, Processor: TProcessor> { var socketFileHandle: FileHandle var processingQueue = DispatchQueue(label: "TSocketServer.processing", qos: .background, attributes: .concurrent) let processor: Processor public init(port: Int, inProtocol: InProtocol.Type, outProtocol: OutProtocol.Type, processor: Processor) throws { self.processor = processor // create a socket var fd: Int32 = -1 #if os(Linux) let sock = CFSocketCreate(kCFAllocatorDefault, PF_INET, Int32(SOCK_STREAM.rawValue), Int32(IPPROTO_TCP), 0, nil, nil) #else let sock = CFSocketCreate(kCFAllocatorDefault, PF_INET, SOCK_STREAM, IPPROTO_TCP, 0, nil, nil) #endif if sock != nil { CFSocketSetSocketFlags(sock, CFSocketGetSocketFlags(sock) & ~CFOptionFlags(kCFSocketCloseOnInvalidate)) fd = CFSocketGetNative(sock) var yes = 1 setsockopt(fd, SOL_SOCKET, SO_REUSEADDR, &yes, UInt32(MemoryLayout<Int>.size)) let inPort = in_port_t(UInt16(truncatingIfNeeded: port).bigEndian) #if os(Linux) var addr = sockaddr_in(sin_family: sa_family_t(AF_INET), sin_port: inPort, sin_addr: in_addr(s_addr: in_addr_t(0)), sin_zero: (0, 0, 0, 0, 0, 0, 0, 0)) #else var addr = sockaddr_in(sin_len: UInt8(MemoryLayout<sockaddr_in>.size), sin_family: sa_family_t(AF_INET), sin_port: inPort, sin_addr: in_addr(s_addr: in_addr_t(0)), sin_zero: (0, 0, 0, 0, 0, 0, 0, 0)) #endif let ptr = withUnsafePointer(to: &addr) { return UnsafePointer<UInt8>(OpaquePointer($0)) } let address = Data(bytes: ptr, count: MemoryLayout<sockaddr_in>.size) let cfaddr = address.withUnsafeBytes { CFDataCreateWithBytesNoCopy(kCFAllocatorDefault, $0.bindMemory(to: UInt8.self).baseAddress!, address.count, kCFAllocatorNull) } if CFSocketSetAddress(sock, cfaddr) != CFSocketError.success { //kCFSocketSuccess { CFSocketInvalidate(sock) print("TSocketServer: Could not bind to address") throw TTransportError(error: .notOpen, message: "Could not bind to address") } } else { print("TSocketServer: No server socket") throw TTransportError(error: .notOpen, message: "Could not create socket") } // wrap it in a file handle so we can get messages from it socketFileHandle = FileHandle(fileDescriptor: fd, closeOnDealloc: true) // throw away our socket CFSocketInvalidate(sock) print("TSocketServer: Listening on TCP port \(port)") // tell socket to listen acceptConnectionInBackgroundAndNotify(handle: socketFileHandle) } public init(path: String, inProtocol: InProtocol.Type, outProtocol: OutProtocol.Type, processor: Processor) throws { self.processor = processor // create a socket let socket = UnixSocket(path: path) let fd = socket.fd if fd == -1 { print("TSocketServer: No server socket") throw TTransportError(error: .notOpen, message: "Could not create socket") } // wrap it in a file handle so we can get messages from it socketFileHandle = FileHandle(fileDescriptor: fd, closeOnDealloc: true) // register for notifications of accepted incoming connections _ = NotificationCenter.default.addObserver(forName: .NSFileHandleConnectionAccepted, object: nil, queue: nil) { [weak self] notification in guard let strongSelf = self else { return } guard let clientSocket = notification.userInfo?[NSFileHandleNotificationFileHandleItem] as? FileHandle else { return } strongSelf.connectionAccepted(clientSocket) } let bindRes = socket.bind() guard bindRes == 0 else { print("TServerSocket: bind failed") throw TTransportError(error: .notOpen, message: "Could not create socket") } let listenRes = listen(fd, 1024) guard listenRes == 0 else { print("TServerSocket: listen failed") throw TTransportError(error: .notOpen, message: "Could not create socket") } // tell socket to listen acceptConnectionInBackgroundAndNotify(handle: socketFileHandle) print("TSocketServer: Listening on unix path \(path)") } private func acceptConnectionInBackgroundAndNotify(handle: FileHandle) { DispatchQueue(label: "TSocketServer.connectionAccept").async { let acceptedFD = accept(handle.fileDescriptor, nil, nil) DispatchQueue.main.async { self.connectionAccepted(FileHandle(fileDescriptor: acceptedFD)) } } } func connectionAccepted(_ clientSocket: FileHandle) { // Now that we have a client connected, handle the request on queue processingQueue.async { self.handleClientConnection(clientSocket) } // continue accepting connections acceptConnectionInBackgroundAndNotify(handle: socketFileHandle) } open func createTransport(fileHandle: FileHandle) -> TTransport { return TFileHandleTransport(fileHandle: fileHandle) } func handleClientConnection(_ clientSocket: FileHandle) { let transport = createTransport(fileHandle: clientSocket) let inProtocol = InProtocol(on: transport) let outProtocol = OutProtocol(on: transport) do { while true { try processor.process(on: inProtocol, outProtocol: outProtocol) } } catch let error { print("Error processing request: \(error)") } DispatchQueue.main.async { NotificationCenter.default .post(name: Notification.Name(rawValue: TSocketServerClientConnectionFinished), object: nil, userInfo: [TSocketServerProcessorKey: self.processor, TSocketServerTransportKey: transport]) } } } public class TFramedSocketServer<InProtocol: TProtocol, OutProtocol: TProtocol, Processor: TProcessor>: TSocketServer<InProtocol, OutProtocol, Processor> { open override func createTransport(fileHandle: FileHandle) -> TTransport { return TFramedTransport(transport: super.createTransport(fileHandle: fileHandle)) } }