pkg/scheduler/objects/application_state.go (219 lines of code) (raw):

/* Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to you under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ package objects import ( "context" "fmt" "time" "github.com/looplab/fsm" "go.uber.org/zap" "github.com/apache/yunikorn-core/pkg/log" "github.com/apache/yunikorn-core/pkg/metrics" "github.com/apache/yunikorn-scheduler-interface/lib/go/si" ) const noTransition = "no transition" // ---------------------------------- // application events // ---------------------------------- type applicationEvent int const ( RunApplication applicationEvent = iota RejectApplication CompleteApplication FailApplication ExpireApplication ResumeApplication ) const ( EventNotNeeded = -1 ) func (ae applicationEvent) String() string { return [...]string{"runApplication", "rejectApplication", "completeApplication", "failApplication", "expireApplication", "resumeApplication"}[ae] } // ---------------------------------- // application states // ---------------------------------- type applicationState int // Application states are used for filtering in the webservice handlers. Please check&update the logic as needed if the state machine is modified const ( New applicationState = iota Accepted Running Rejected Completing Completed Failing Failed Expired Resuming ) var stateEvents = map[string]si.EventRecord_ChangeDetail{ New.String(): si.EventRecord_APP_NEW, Accepted.String(): si.EventRecord_APP_ACCEPTED, Running.String(): si.EventRecord_APP_RUNNING, Rejected.String(): si.EventRecord_APP_REJECT, Completing.String(): si.EventRecord_APP_COMPLETING, Completed.String(): si.EventRecord_APP_COMPLETED, Failing.String(): si.EventRecord_APP_FAILING, Failed.String(): si.EventRecord_APP_FAILED, Resuming.String(): si.EventRecord_APP_RESUMING, Expired.String(): si.EventRecord_APP_EXPIRED, } func (as applicationState) String() string { return [...]string{"New", "Accepted", "Running", "Rejected", "Completing", "Completed", "Failing", "Failed", "Expired", "Resuming"}[as] } func eventDesc() fsm.Events { return fsm.Events{ { Name: RejectApplication.String(), Src: []string{New.String()}, Dst: Rejected.String(), }, { Name: RunApplication.String(), Src: []string{New.String(), Resuming.String()}, Dst: Accepted.String(), }, { Name: RunApplication.String(), Src: []string{Accepted.String(), Running.String(), Completing.String()}, Dst: Running.String(), }, { Name: CompleteApplication.String(), Src: []string{Accepted.String(), Running.String()}, Dst: Completing.String(), }, { Name: CompleteApplication.String(), Src: []string{Completing.String()}, Dst: Completed.String(), }, { Name: FailApplication.String(), Src: []string{New.String(), Accepted.String(), Running.String()}, Dst: Failing.String(), }, { Name: FailApplication.String(), Src: []string{Failing.String()}, Dst: Failed.String(), }, { Name: ResumeApplication.String(), Src: []string{New.String(), Accepted.String()}, Dst: Resuming.String(), }, { Name: ExpireApplication.String(), Src: []string{Completed.String(), Failed.String(), Rejected.String()}, Dst: Expired.String(), }, } } // The state machine is tightly tied to the Application object. // // The first argument must always be an Application and if there is a second, // that must be a string. If this precondition is not met, a runtime panic // will occur. // //nolint:funlen func callbacks() fsm.Callbacks { return fsm.Callbacks{ "enter_state": func(_ context.Context, event *fsm.Event) { app := event.Args[0].(*Application) //nolint:errcheck log.Log(log.SchedFSM).Info("Application state transition", zap.String("appID", app.ApplicationID), zap.String("source", event.Src), zap.String("destination", event.Dst), zap.String("event", event.Event)) eventInfo := "" if len(event.Args) == 2 { eventInfo = event.Args[1].(string) //nolint:errcheck app.OnStateChange(event, eventInfo) } else { app.OnStateChange(event, "") } eventDetails, ok := stateEvents[event.Dst] if !ok { log.Log(log.SchedFSM).Error("event details not found", zap.String("state", event.Dst)) return } if app.sendStateChangeEvents { app.appEvents.SendStateChangeEvent(app.ApplicationID, eventDetails, eventInfo) } }, "leave_state": func(_ context.Context, event *fsm.Event) { event.Args[0].(*Application).clearStateTimer() //nolint:errcheck }, fmt.Sprintf("leave_%s", New.String()): func(_ context.Context, event *fsm.Event) { app := event.Args[0].(*Application) //nolint:errcheck // only updated queue metrics because scheduler metrics are increased only for submission count metrics.GetQueueMetrics(app.queuePath).DecQueueApplicationsNew() }, fmt.Sprintf("enter_%s", Accepted.String()): func(_ context.Context, event *fsm.Event) { app := event.Args[0].(*Application) //nolint:errcheck metrics.GetQueueMetrics(app.queuePath).IncQueueApplicationsAccepted() metrics.GetSchedulerMetrics().IncTotalApplicationsAccepted() }, fmt.Sprintf("leave_%s", Accepted.String()): func(_ context.Context, event *fsm.Event) { app := event.Args[0].(*Application) //nolint:errcheck // only updated queue metrics because scheduler metrics are increased only for submission count metrics.GetQueueMetrics(app.queuePath).DecQueueApplicationsAccepted() }, fmt.Sprintf("enter_%s", Rejected.String()): func(_ context.Context, event *fsm.Event) { app := event.Args[0].(*Application) //nolint:errcheck metrics.GetQueueMetrics(app.queuePath).IncQueueApplicationsRejected() metrics.GetSchedulerMetrics().IncTotalApplicationsRejected() app.setStateTimer(terminatedTimeout, app.stateMachine.Current(), ExpireApplication) app.finishedTime = time.Now() app.cleanupTrackedResource() // No rejected message when use app.HandleApplicationEvent(RejectApplication) if len(event.Args) == 2 { app.rejectedMessage = event.Args[1].(string) //nolint:errcheck } }, fmt.Sprintf("enter_%s", Running.String()): func(_ context.Context, event *fsm.Event) { if event.Src != Running.String() { app := event.Args[0].(*Application) //nolint:errcheck app.startTime = time.Now() app.queue.incRunningApps(app.ApplicationID) metrics.GetQueueMetrics(app.queuePath).IncQueueApplicationsRunning() metrics.GetSchedulerMetrics().IncTotalApplicationsRunning() } }, fmt.Sprintf("leave_%s", Running.String()): func(_ context.Context, event *fsm.Event) { if event.Dst != Running.String() { app := event.Args[0].(*Application) //nolint:errcheck app.queue.decRunningApps() metrics.GetQueueMetrics(app.queuePath).DecQueueApplicationsRunning() metrics.GetSchedulerMetrics().DecTotalApplicationsRunning() } }, fmt.Sprintf("enter_%s", Resuming.String()): func(_ context.Context, event *fsm.Event) { app := event.Args[0].(*Application) //nolint:errcheck metrics.GetQueueMetrics(app.queuePath).IncQueueApplicationsResuming() metrics.GetSchedulerMetrics().IncTotalApplicationsResuming() }, fmt.Sprintf("leave_%s", Resuming.String()): func(_ context.Context, event *fsm.Event) { app := event.Args[0].(*Application) //nolint:errcheck metrics.GetQueueMetrics(app.queuePath).DecQueueApplicationsResuming() metrics.GetSchedulerMetrics().DecTotalApplicationsResuming() }, fmt.Sprintf("enter_%s", Failing.String()): func(_ context.Context, event *fsm.Event) { app := event.Args[0].(*Application) //nolint:errcheck metrics.GetQueueMetrics(app.queuePath).IncQueueApplicationsFailing() metrics.GetSchedulerMetrics().IncTotalApplicationsFailing() }, fmt.Sprintf("leave_%s", Failing.String()): func(_ context.Context, event *fsm.Event) { app := event.Args[0].(*Application) //nolint:errcheck metrics.GetQueueMetrics(app.queuePath).DecQueueApplicationsFailing() metrics.GetSchedulerMetrics().DecTotalApplicationsFailing() }, fmt.Sprintf("enter_%s", Completing.String()): func(_ context.Context, event *fsm.Event) { app := event.Args[0].(*Application) //nolint:errcheck app.setStateTimer(completingTimeout, app.stateMachine.Current(), CompleteApplication) metrics.GetQueueMetrics(app.queuePath).IncQueueApplicationsCompleting() metrics.GetSchedulerMetrics().IncTotalApplicationsCompleting() }, fmt.Sprintf("leave_%s", Completing.String()): func(_ context.Context, event *fsm.Event) { app := event.Args[0].(*Application) //nolint:errcheck metrics.GetQueueMetrics(app.queuePath).DecQueueApplicationsCompleting() metrics.GetSchedulerMetrics().DecTotalApplicationsCompleting() }, fmt.Sprintf("enter_%s", Completed.String()): func(_ context.Context, event *fsm.Event) { app := event.Args[0].(*Application) //nolint:errcheck metrics.GetSchedulerMetrics().IncTotalApplicationsCompleted() metrics.GetQueueMetrics(app.queuePath).IncQueueApplicationsCompleted() app.setStateTimer(terminatedTimeout, app.stateMachine.Current(), ExpireApplication) app.executeTerminatedCallback() app.clearPlaceholderTimer() app.cleanupAsks() }, fmt.Sprintf("enter_%s", Failed.String()): func(_ context.Context, event *fsm.Event) { app := event.Args[0].(*Application) //nolint:errcheck metrics.GetSchedulerMetrics().IncTotalApplicationsFailed() metrics.GetQueueMetrics(app.queuePath).IncQueueApplicationsFailed() app.setStateTimer(terminatedTimeout, app.stateMachine.Current(), ExpireApplication) app.executeTerminatedCallback() app.cleanupAsks() }, } } func NewAppState() *fsm.FSM { return fsm.NewFSM(New.String(), eventDesc(), callbacks()) }