pkg/scheduler/objects/node_iterator.go (29 lines of code) (raw):

/* Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to you under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ package objects import ( "github.com/google/btree" ) // NodeIterator iterates over a list of nodes based on the defined policy type NodeIterator interface { // ForEachNode Calls the provided function on the sorted Node object until it returns false ForEachNode(func(*Node) bool) } type treeIterator struct { accept func(*Node) bool getTree func() *btree.BTree } // ForEachNode Calls the provided "f" function on the sorted Node object until it returns false. // The accept() function checks if the node should be a candidate or not. func (ti *treeIterator) ForEachNode(f func(*Node) bool) { ti.getTree().Ascend(func(item btree.Item) bool { if ref, ok := item.(nodeRef); ok { node := ref.node if ti.accept(node) { return f(node) } } return true }) } func NewTreeIterator(accept func(*Node) bool, getTree func() *btree.BTree) *treeIterator { ti := &treeIterator{ getTree: getTree, accept: accept, } return ti }