pkg/common/events/events.go (21 lines of code) (raw):

/* Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to you under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ package events const EnterState = "enter_state" // ---------------------------------------------- // General event interface // ---------------------------------------------- type SchedulingEvent interface { GetArgs() []interface{} } // ---------------------------------------------- // Application events // ---------------------------------------------- type ApplicationEvent interface { // an application event is associated with an application Id, // dispatcher finds out actual application based on this id // to handle this event GetApplicationID() string // the type of this event GetEvent() string // an event can have multiple arguments, these arguments will be passed to // state machines' callbacks when doing state transition GetArgs() []interface{} } // ---------------------------------------------- // Task events // ---------------------------------------------- type TaskEvent interface { // application ID which this task belongs to GetApplicationID() string // a task event must be associated with an application ID // and a task ID, dispatcher need them to dispatch this event // to the actual task GetTaskID() string // type of this event GetEvent() string // an event can have multiple arguments, these arguments will be passed to // state machines' callbacks when doing state transition GetArgs() []interface{} } // -------------------------------------- // scheduler node events // -------------------------------------- type SchedulerNodeEvent interface { // returns the node ID GetNodeID() string // the type of this event GetEvent() string // an event can have multiple arguments, these arguments will be passed to // state machines' callbacks when doing state transition GetArgs() []interface{} }