perf-tools/utils/output.go (181 lines of code) (raw):

package utils /* Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to you under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ import ( "fmt" "strings" ) type VerificationStatus int const ( SUCCEEDED VerificationStatus = iota FAILED ) type Reporter interface { GenerateReport() } type Results struct { ScenarioResults []*ScenarioResult } type ScenarioResult struct { Name string Status VerificationStatus Verifications []*Verification } type Verification struct { Deep int Name string Status VerificationStatus Description string SubVerifications []*Verification Parent *Verification } func NewResults() *Results { return &Results{ ScenarioResults: make([]*ScenarioResult, 0), } } func (r *Results) CreateScenarioResults(scenarioName string) *ScenarioResult { scenarioResult := &ScenarioResult{ Name: scenarioName, Status: SUCCEEDED, Verifications: make([]*Verification, 0), } r.ScenarioResults = append(r.ScenarioResults, scenarioResult) return scenarioResult } func (sr *ScenarioResult) AddVerification(name, description string, status VerificationStatus) { verification := &Verification{ Deep: 1, Name: name, Description: description, Status: status, } sr.Verifications = append(sr.Verifications, verification) if status == FAILED { sr.Status = FAILED } } func (sr *ScenarioResult) AddVerificationGroup(name, description string) *Verification { verification := &Verification{ Deep: 1, Name: name, Description: description, SubVerifications: make([]*Verification, 0), } sr.Verifications = append(sr.Verifications, verification) return verification } func (vg *Verification) AddSubVerificationGroup(name, description string) *Verification { subVerification := &Verification{ Deep: vg.Deep + 1, Name: name, Description: description, Parent: vg, } vg.SubVerifications = append(vg.SubVerifications, subVerification) return subVerification } func (vg *Verification) AddAssertSubVerification(result bool, name, description string) *Verification { var status VerificationStatus if result { status = SUCCEEDED } else { status = FAILED } return vg.AddSubVerification(name, description, status) } func (vg *Verification) AddErrorSubVerification(err error, name, description string) *Verification { var status VerificationStatus if err == nil { status = SUCCEEDED } else { status = FAILED if description != "" { description += "," } description += " err: " + strings.TrimSpace(err.Error()) } return vg.AddSubVerification(name, description, status) } func (vg *Verification) AddSubVerification(name, description string, status VerificationStatus) *Verification { subVerification := &Verification{ Deep: vg.Deep + 1, Name: name, Status: status, Description: description, Parent: vg, } vg.SubVerifications = append(vg.SubVerifications, subVerification) if status == FAILED { parentVer := subVerification.Parent for parentVer != nil { parentVer.Status = FAILED parentVer = parentVer.Parent } } //Logger.Info(getVerificationStatusInfo(subVerification)) return subVerification } func (vg *Verification) IsFailed() bool { return vg.Status == FAILED } func (r *Results) RefreshStatus() { for _, scenarioResult := range r.ScenarioResults { status := SUCCEEDED for _, v := range scenarioResult.Verifications { v.RefreshStatus() if v.Status == FAILED { status = FAILED } } scenarioResult.Status = status } } func (v *Verification) RefreshStatus() { if len(v.SubVerifications) > 0 { status := SUCCEEDED for _, subV := range v.SubVerifications { subV.RefreshStatus() if subV.Status == FAILED { status = FAILED } } v.Status = status } } func (r *Results) String() string { outputInfo := "" for _, scenarioResult := range r.ScenarioResults { outputInfo += fmt.Sprintf("%s\n", getStatusInfo("Scenario: "+scenarioResult.Name, scenarioResult.Status)) for _, v := range scenarioResult.Verifications { outputInfo += v.String() } } return outputInfo } func (v *Verification) String() string { outputInfo := fmt.Sprintf("%s%s\n", getDeepPrefix(v.Deep), getVerificationStatusInfo(v)) if len(v.SubVerifications) > 0 { for _, subV := range v.SubVerifications { outputInfo += subV.String() } } return outputInfo } func getStatusInfo(name string, status VerificationStatus) string { statusStr := "" switch status { case FAILED: statusStr = "FAILED" case SUCCEEDED: statusStr = "SUCCEEDED" } return fmt.Sprintf("%s [%s]", name, statusStr) } func getVerificationStatusInfo(v *Verification) string { statusInfo := getStatusInfo(v.Name, v.Status) if v.Description != "" { statusInfo += fmt.Sprintf(" (%s)", v.Description) } return statusInfo } func getDeepPrefix(deep int) string { return strings.Repeat(" ", deep) }