public void WriteObject()

in src/main/csharp/StreamMessage.cs [790:837]


		public void WriteObject(Object value)
		{
			InitializeWriting();
			if(value is System.Byte)
			{
				this.WriteByte((byte) value);
			}
			else if(value is Char)
			{
				this.WriteChar((char) value);
			}
			else if(value is Boolean)
			{
				this.WriteBoolean((bool) value);
			}
			else if(value is Int16)
			{
				this.WriteInt16((short) value);
			}
			else if(value is Int32)
			{
				this.WriteInt32((int) value);
			}
			else if(value is Int64)
			{
				this.WriteInt64((long) value);
			}
			else if(value is Single)
			{
				this.WriteSingle((float) value);
			}
			else if(value is Double)
			{
				this.WriteDouble((double) value);
			}
			else if(value is byte[])
			{
				this.WriteBytes((byte[]) value);
			}
			else if(value is String)
			{
				this.WriteString((string) value);
			}
			else
			{
				throw new MessageFormatException("Cannot write non-primitive type:" + value.GetType());
			}
		}