public void WriteObject()

in src/main/csharp/BytesMessage.cs [412:459]


		public void WriteObject( System.Object value )
		{
			InitializeWriting();
			if( value is System.Byte )
			{
				this.dataOut.Write( (byte) value );
			}
			else if( value is Char )
			{
				this.dataOut.Write( (char) value );
			}
			else if( value is Boolean )
			{
				this.dataOut.Write( (bool) value );
			}
			else if( value is Int16 )
			{
				this.dataOut.Write( (short) value );
			}
			else if( value is Int32 )
			{
				this.dataOut.Write( (int) value );
			}
			else if( value is Int64 )
			{
				this.dataOut.Write( (long) value );
			}
			else if( value is Single )
			{
				this.dataOut.Write( (float) value );
			}
			else if( value is Double )
			{
				this.dataOut.Write( (double) value );
			}
			else if( value is byte[] )
			{
				this.dataOut.Write( (byte[]) value );
			}
			else if( value is String )
			{
				this.dataOut.WriteString16( (string) value );
			}
			else
			{
				throw new MessageFormatException("Cannot write non-primitive type:" + value.GetType());
			}
		}