public void WriteObject()

in src/main/csharp/Commands/BytesMessage.cs [398:445]


        public void WriteObject( System.Object value )
        {
            InitializeWriting();
            if( value is System.Byte )
            {
                this.dataOut.Write( (byte) value );
            }
            else if( value is Char )
            {
                this.dataOut.Write( (char) value );
            }
            else if( value is Boolean )
            {
                this.dataOut.Write( (bool) value );
            }
            else if( value is Int16 )
            {
                this.dataOut.Write( (short) value );
            }
            else if( value is Int32 )
            {
                this.dataOut.Write( (int) value );
            }
            else if( value is Int64 )
            {
                this.dataOut.Write( (long) value );
            }
            else if( value is Single )
            {
                this.dataOut.Write( (float) value );
            }
            else if( value is Double )
            {
                this.dataOut.Write( (double) value );
            }
            else if( value is byte[] )
            {
                this.dataOut.Write( (byte[]) value );
            }
            else if( value is String )
            {
                this.dataOut.WriteString16( (string) value );
            }
            else
            {
                throw new MessageFormatException("Cannot write non-primitive type:" + value.GetType());
            }
        }