public void WriteObject()

in src/main/csharp/BytesMessage.cs [413:460]


		public void WriteObject(System.Object value)
		{
			InitializeWriting();
			if(value is System.Byte)
			{
				this.dataOut.Write((byte) value);
			}
			else if(value is Char)
			{
				this.dataOut.Write((char) value);
			}
			else if(value is Boolean)
			{
				this.dataOut.Write((bool) value);
			}
			else if(value is Int16)
			{
				this.dataOut.Write((short) value);
			}
			else if(value is Int32)
			{
				this.dataOut.Write((int) value);
			}
			else if(value is Int64)
			{
				this.dataOut.Write((long) value);
			}
			else if(value is Single)
			{
				this.dataOut.Write((float) value);
			}
			else if(value is Double)
			{
				this.dataOut.Write((double) value);
			}
			else if(value is byte[])
			{
				this.dataOut.Write((byte[]) value);
			}
			else if(value is String)
			{
				this.dataOut.WriteString16((string) value);
			}
			else
			{
				throw new MessageFormatException("Cannot write non-primitive type:" + value.GetType());
			}
		}