cpc/include/cpc_common.hpp (39 lines of code) (raw):

/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ #ifndef CPC_COMMON_HPP_ #define CPC_COMMON_HPP_ #include <memory> #include "MurmurHash3.h" namespace datasketches { namespace cpc_constants { const uint8_t MIN_LG_K = 4; const uint8_t MAX_LG_K = 26; const uint8_t DEFAULT_LG_K = 11; } // TODO: Redundant and deprecated. Will be removed in next major version release. static const uint8_t CPC_MIN_LG_K = cpc_constants::MIN_LG_K; static const uint8_t CPC_MAX_LG_K = cpc_constants::MAX_LG_K; static const uint8_t CPC_DEFAULT_LG_K = cpc_constants::DEFAULT_LG_K; template<typename A> using AllocU8 = typename std::allocator_traits<A>::template rebind_alloc<uint8_t>; template<typename A> using AllocU16 = typename std::allocator_traits<A>::template rebind_alloc<uint16_t>; template<typename A> using AllocU32 = typename std::allocator_traits<A>::template rebind_alloc<uint32_t>; template<typename A> using AllocU64 = typename std::allocator_traits<A>::template rebind_alloc<uint64_t>; template<typename A> using vector_u8 = std::vector<uint8_t, AllocU8<A>>; template<typename A> using vector_u32 = std::vector<uint32_t, AllocU32<A>>; template<typename A> using vector_u64 = std::vector<uint64_t, AllocU64<A>>; // forward declaration template<typename A> class u32_table; template<typename A> struct compressed_state { explicit compressed_state(const A& allocator): table_data(allocator), table_data_words(0), table_num_entries(0), window_data(allocator), window_data_words(0) {} vector_u32<A> table_data; uint32_t table_data_words; uint32_t table_num_entries; // can be different from the number of entries in the sketch in hybrid mode vector_u32<A> window_data; uint32_t window_data_words; }; template<typename A> struct uncompressed_state { explicit uncompressed_state(const A& allocator): table(allocator), window(allocator) {} u32_table<A> table; vector_u8<A> window; }; } /* namespace datasketches */ #endif