func()

in game/go-server-game/pkg/provider.go [95:123]


func (p *BasketballService) Rank(ctx context.Context, uid string) (*pojo.Result, error) {
	var (
		rank = 1
		info *pojo.Info
		ok   bool
	)

	// auto reply the same message
	rsp, err := GateBasketball.Send(context.TODO(), uid, "")
	if err != nil {
		logger.Errorf("send fail: %#s", err.Error())
		return &pojo.Result{Code: 1, Msg: err.Error()}, err
	}

	fmt.Println("receive data from gate:", rsp)

	if info, ok = userMap[uid]; !ok {
		logger.Error("no user found")
		return &pojo.Result{Code: 1, Msg: "no user found", Data: map[string]interface{}{"to": uid, "rank": rank}}, nil
	}

	for _, v := range userMap {
		if v.Score > info.Score {
			rank++
		}
	}

	return &pojo.Result{Code: 0, Msg: "success", Data: map[string]interface{}{"to": uid, "rank": rank}}, nil
}