metrics/util/aggregate/counter.go (46 lines of code) (raw):

/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package aggregate import ( "sync" "time" ) // TimeWindowCounter wrappers sliding window around a counter. // // It is concurrent-safe. // When it works for calculating QPS, the counter's value means the number of requests in a pane. type TimeWindowCounter struct { window *slidingWindow mux sync.RWMutex } func NewTimeWindowCounter(paneCount int, timeWindowSeconds int64) *TimeWindowCounter { return &TimeWindowCounter{ window: newSlidingWindow(paneCount, timeWindowSeconds*1000), } } // Count returns the sum of all panes' value. func (t *TimeWindowCounter) Count() float64 { t.mux.RLock() defer t.mux.RUnlock() total := float64(0) for _, v := range t.window.values(time.Now().UnixMilli()) { total += v.(*counter).value } return total } // LivedSeconds returns the lived seconds of the sliding window. func (t *TimeWindowCounter) LivedSeconds() int64 { t.mux.RLock() defer t.mux.RUnlock() windowLength := len(t.window.values(time.Now().UnixMilli())) return int64(windowLength) * t.window.paneIntervalInMs / 1000 } // Add adds a step to the counter. func (t *TimeWindowCounter) Add(step float64) { t.mux.Lock() defer t.mux.Unlock() t.window.currentPane(time.Now().UnixMilli(), t.newEmptyValue).value.(*counter).add(step) } // Inc increments the counter by 1. func (t *TimeWindowCounter) Inc() { t.Add(1) } func (t *TimeWindowCounter) newEmptyValue() interface{} { return &counter{0} } type counter struct { value float64 } func (c *counter) add(v float64) { c.value += v }