statefun-sdk-go/v3/pkg/statefun/stateful_function.go (13 lines of code) (raw):

// Licensed to the Apache Software Foundation (ASF) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The ASF licenses this file // to you under the Apache License, Version 2.0 (the // "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package statefun // A StatefulFunction is a user-defined function that can be invoked with a given input. // This is the primitive building block for a Stateful Functions application. // // Concept // // Each individual StatefulFunction is an uniquely invokable "instance" of a registered // StatefulFunctionSpec. Each instance is identified by an Address, representing the // function's unique id (a string) within its type. From a user's perspective, it would seem as if // for each unique function id, there exists a stateful instance of the function that is always // available to be invoked within a Stateful Functions application. // // Invoking a StatefulFunction // // An individual StatefulFunction can be invoked with arbitrary input from any another // StatefulFunction (including itself), or routed from ingresses. To invoke a // StatefulFunction, the caller simply needs to know the Address of the target function. // // As a result of invoking a StatefulFunction, the function may continue to invoke other // functions, access persisted values, or send messages to egresses. // // Persistent State // // Each individual StatefulFunction may have persistent values written to storage that is // maintained by the system, providing consistent exactly-once and fault-tolerant guarantees. Please // see docs in ValueSpec and AddressScopedStorage for an overview of how to // register persistent values and access the storage. type StatefulFunction interface { // Invoke is the method called for each message. The passed Context // is canceled as soon as Invoke returns as a signal to // any spawned go routines. The method may return // an Error to signal the invocation failed and should // be reattempted. Invoke(ctx Context, message Message) error } // StatefulFunctionSpec for a Stateful Function, identifiable // by a unique TypeName. type StatefulFunctionSpec struct { // The unique TypeName associated // the StatefulFunction being defined. FunctionType TypeName // A slice of registered ValueSpec's that will be used // by this function. A function may only access values // that have been eagerly registered as part of its spec. States []ValueSpec // The physical StatefulFunction instance. Function StatefulFunction } // The StatefulFunctionPointer type is an adapter to allow the use of // ordinary functions as StatefulFunction's. If f is a function // with the appropriate signature, StatefulFunctionPointer(f) is a // StatefulFunction that calls f. type StatefulFunctionPointer func(Context, Message) error func (s StatefulFunctionPointer) Invoke(ctx Context, message Message) error { return s(ctx, message) }