in src/common/rect.c [80:172]
int guac_common_rect_expand_to_grid(int cell_size, guac_common_rect* rect,
const guac_common_rect* max_rect) {
/* Invalid cell_size received */
if (cell_size <= 0)
return -1;
/* Nothing to do */
if (cell_size == 1)
return 0;
/* Calculate how much the rectangle must be adjusted to fit within the
* given cell size. */
int dw = cell_size - rect->width % cell_size;
int dh = cell_size - rect->height % cell_size;
int dx = dw / 2;
int dy = dh / 2;
/* Set initial extents of adjusted rectangle. */
int top = rect->y - dy;
int left = rect->x - dx;
int bottom = top + rect->height + dh;
int right = left + rect->width + dw;
/* The max rectangle */
int max_left = max_rect->x;
int max_top = max_rect->y;
int max_right = max_left + max_rect->width;
int max_bottom = max_top + max_rect->height;
/* If the adjusted rectangle has sides beyond the max rectangle, or is larger
* in any direction; shift or adjust the rectangle while trying to fit in
* the grid */
/* Adjust left/right */
if (right > max_right) {
/* shift to left */
dw = right - max_right;
right -= dw;
left -= dw;
/* clamp left if too far */
if (left < max_left) {
left = max_left;
}
}
else if (left < max_left) {
/* shift to right */
dw = max_left - left;
left += dw;
right += dw;
/* clamp right if too far */
if (right > max_right) {
right = max_right;
}
}
/* Adjust top/bottom */
if (bottom > max_bottom) {
/* shift up */
dh = bottom - max_bottom;
bottom -= dh;
top -= dh;
/* clamp top if too far */
if (top < max_top) {
top = max_top;
}
}
else if (top < max_top) {
/* shift down */
dh = max_top - top;
top += dh;
bottom += dh;
/* clamp bottom if too far */
if (bottom > max_bottom) {
bottom = max_bottom;
}
}
/* Commit rect */
guac_common_rect_init(rect, left, top, right - left, bottom - top);
return 0;
}