samplecode/remoteattestation/Networking/Server.cpp (32 lines of code) (raw):

// Licensed to the Apache Software Foundation (ASF) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The ASF licenses this file // to you under the Apache License, Version 2.0 (the // "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, // software distributed under the License is distributed on an // "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the License for the // specific language governing permissions and limitations // under the License.. #include "Server.h" #include "../GeneralSettings.h" using namespace util; Server::Server(boost::asio::io_service& io_service, int port) : io_service_(io_service), acceptor_(io_service, boost::asio::ip::tcp::endpoint(boost::asio::ip::tcp::v4(), port)), context_(boost::asio::ssl::context::sslv23) { this->context_.set_options(boost::asio::ssl::context::default_workarounds | boost::asio::ssl::context::no_sslv2 | boost::asio::ssl::context::single_dh_use); this->context_.use_certificate_chain_file(Settings::server_crt); this->context_.use_private_key_file(Settings::server_key, boost::asio::ssl::context::pem); Log("Certificate \"" + Settings::server_crt + "\" set"); Log("Server running on port: %d", port); } Server::~Server() {} void Server::start_accept() { Session *new_session = new Session(io_service_, context_); new_session->setCallbackHandler(this->callback_handler); acceptor_.async_accept(new_session->socket(), boost::bind(&Server::handle_accept, this, new_session, boost::asio::placeholders::error)); } void Server::handle_accept(Session* new_session, const boost::system::error_code& error) { if (!error) { Log("New accept request, starting new session"); new_session->start(); } else { delete new_session; } start_accept(); } void Server::connectCallbackHandler(CallbackHandler cb) { this->callback_handler = cb; }