in src/main/cpp/launcher/windows/src/ExtractUtils.c [606:639]
void extractLauncherResource(LauncherProperties * props, LauncherResource ** file, char * name) {
char * typeStr = appendString(appendString(NULL, name), " type");
* file = newLauncherResource();
readNumberWithDebug( props, & ((*file)->type) , typeStr);
if(isOK(props)) {
FREE(typeStr);
if((*file)->type==0) { //bundled
writeMessageA(props, OUTPUT_LEVEL_DEBUG, 1, "... file is bundled", 1);
extractFileToDir(props, & ((*file)->path));
if(!isOK(props)) {
writeMessageA(props, OUTPUT_LEVEL_DEBUG, 1, "Error extracting file!", 1);
return;
} else {
(*file)->resolved = appendStringW(NULL, (*file)->path);
writeMessageA(props, OUTPUT_LEVEL_DEBUG, 0, "file was succesfully extracted to ", 0);
writeMessageW(props, OUTPUT_LEVEL_DEBUG, 0, (*file)->path, 1);
}
} else {
writeMessageA(props, OUTPUT_LEVEL_DEBUG, 1, "... file is external", 1);
readStringWithDebugW(props, & ((*file)->path), name);
if(!isOK(props)) {
writeMessageA(props, OUTPUT_LEVEL_DEBUG, 1, "Error reading ", 1);
writeMessageA(props, OUTPUT_LEVEL_DEBUG, 1, name, 1);
}
}
} else {
writeMessageA(props, OUTPUT_LEVEL_DEBUG, 1, "Error reading ", 0);
writeMessageA(props, OUTPUT_LEVEL_DEBUG, 1, typeStr, 0);
FREE(typeStr);
}
}