in BuildTools/djscommon.js [405:432]
function RunAndQuit(f) {
try {
f();
}
catch (e) {
// An error with 'statusCode' defined will avoid the usual error dump handling.
if (e.statusCode !== undefined) {
if (e.message) {
WScript.Echo(e.message);
}
WScript.Quit(e.statusCode);
}
WScript.Echo("Error caught while running this function:");
WScript.Echo(f.toString());
WScript.Echo("Error details:");
if (typeof (e) == "object" && e.toString() == "[object Object]" || e.toString() === "[object Error]") {
for (var p in e) WScript.Echo(" " + p + ": " + e[p]);
}
else {
WScript.Echo(e);
}
WScript.Quit(1);
}
WScript.Quit(0);
}