protected override void WriteElement()

in src/Proton/Codec/Encoders/Messaging/PropertiesTypeEncoder.cs [41:114]


      protected override void WriteElement(Properties properties, int index, IProtonBuffer buffer, IEncoderState state)
      {
         // When encoding ensure that values that were never set are omitted and a simple
         // NULL entry is written in the slot instead (don't write defaults).

         switch (index)
         {
            case 0:
               state.Encoder.WriteObject(buffer, state, properties.MessageId);
               break;
            case 1:
               state.Encoder.WriteBinary(buffer, state, properties.UserId);
               break;
            case 2:
               state.Encoder.WriteString(buffer, state, properties.To);
               break;
            case 3:
               state.Encoder.WriteString(buffer, state, properties.Subject);
               break;
            case 4:
               state.Encoder.WriteString(buffer, state, properties.ReplyTo);
               break;
            case 5:
               state.Encoder.WriteObject(buffer, state, properties.CorrelationId);
               break;
            case 6:
               state.Encoder.WriteSymbol(buffer, state, properties.ContentType);
               break;
            case 7:
               state.Encoder.WriteSymbol(buffer, state, properties.ContentEncoding);
               break;
            case 8:
               if (properties.HasAbsoluteExpiryTime())
               {
                  state.Encoder.WriteTimestamp(buffer, state, properties.AbsoluteExpiryTime);
               }
               else
               {
                  buffer.EnsureWritable(sizeof(byte));
                  buffer.WriteUnsignedByte((byte)EncodingCodes.Null);
               }
               break;
            case 9:
               if (properties.HasCreationTime())
               {
                  state.Encoder.WriteTimestamp(buffer, state, properties.CreationTime);
               }
               else
               {
                  buffer.EnsureWritable(sizeof(byte));
                  buffer.WriteUnsignedByte((byte)EncodingCodes.Null);
               }
               break;
            case 10:
               state.Encoder.WriteString(buffer, state, properties.GroupId);
               break;
            case 11:
               if (properties.HasGroupSequence())
               {
                  state.Encoder.WriteUnsignedInteger(buffer, state, properties.GroupSequence);
               }
               else
               {
                  buffer.EnsureWritable(sizeof(byte));
                  buffer.WriteUnsignedByte((byte)EncodingCodes.Null);
               }
               break;
            case 12:
               state.Encoder.WriteString(buffer, state, properties.ReplyToGroupId);
               break;
            default:
               throw new ArgumentOutOfRangeException("Unknown Properties value index: " + index);
         }
      }