xsec/enc/XSECCryptoBase64.hpp (24 lines of code) (raw):

/** * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ /* * XSEC * * XSECCryptoBase64 := Base virtual class to define a base64 encoder/decoder * * Author(s): Berin Lautenbach * * $Id$ * */ #ifndef XSECCRYPTOBASE64_INCLUDE #define XSECCRYPTOBASE64_INCLUDE #include <xsec/framework/XSECDefs.hpp> /** * @ingroup crypto */ /*\@{*/ /** * \brief Base64 encode/decode handler interface class. * * <p>The XSEC library will use implementations of this interface * for translating bytes to/from base64 encoding.</p> * * <p>There are many places where XML DSIG uses Base64 encoding for * embedding data in the \<Signature\> structure. In some cases this object * is used. In other cases, the library passes base64 code directly to * the cryptographic handler.</p> * * @note The library may re-use Base64 objects. However it will always * call the ??Init function prior to re-use. In addtion, the object does * not need to be able to handle concurrent encode/decode operations. */ class XSEC_EXPORT XSECCryptoBase64 { public : // Constructors/Destructors XSECCryptoBase64() {}; virtual ~XSECCryptoBase64() {}; /** @name Decoding Functions */ //@{ /** * \brief Initialise the base64 object. * * The XSEC library will <em>always</em> call this function prior * to decoding any data. This function will also be called when * one decode (or encode) has been completed and the library wishes * to re-use the object for another decode operation. * */ virtual void decodeInit(void) = 0; /** * \brief Decode some passed in data. * * <p>The XSEC library will pass a block of data into the decoder * and request that as much as possible be decoded into the outData * buffer.</p> * * <p>Due to the nature of base64, there may be data that cannot be * fully decoded (not enough encoding through yet). The implementation * is expected to keep this in memory until another call to #decode() * or a call to #decodeFinish().</p> * * @param inData Pointer to the buffer holding encoded data. * @param inLength Length of the encoded data in the buffer * @param outData Buffer to place decoded data into * @param outLength Maximum amount of data that can be placed in * the buffer. * @returns The number of bytes placed in the outData buffer. */ virtual unsigned int decode(const unsigned char * inData, unsigned int inLength, unsigned char * outData, unsigned int outLength) = 0; /** * \brief Finish off a decode. * * <p>The library will call this when there is no more base64 data for * the current decode.</p> * * @param outData Buffer to place any remaining decoded data * @param outLength Max amount of data to be placed in the buffer. * @returns Amount of data placed in the outData buffer */ virtual unsigned int decodeFinish(unsigned char * outData, unsigned int outLength) = 0; //@} /** @name Encoding Functions */ //@{ /** * \brief Initialise the base64 object for encoding * * The XSEC library will <em>always</em> call this function prior * to encoding any data. This function will also be called when * one encode (or decode) has been completed and the library wishes * to re-use the object for another encode operation. * */ virtual void encodeInit(void) = 0; /** * \brief Encode some passed in data. * * <p>The XSEC library will pass a block of data into the Encoder * and request that as much as possible be encoded into the outData * buffer.</p> * * <p>Due to the nature of the implementation, there may be data * that cannot be * fully encoded (not enough data through yet). The implementation * is expected to keep this in memory until another call to #encode() * or a call to #encodeFinish().</p> * * @param inData Pointer to the buffer holding data to be encoded. * @param inLength Length of the data in the buffer * @param outData Buffer to place encoded data into * @param outLength Maximum amount of data that can be placed in * the buffer. * @returns The number of bytes placed in the outData buffer. */ virtual unsigned int encode(const unsigned char * inData, unsigned int inLength, unsigned char * outData, unsigned int outLength) = 0; /** * \brief Finish off an encode. * * <p>The library will call this when there is no more data for * the current encode operation.</p> * * @param outData Buffer to place any remaining encoded data * @param outLength Max amount of data to be placed in the buffer. * @returns Amount of data placed in the outData buffer */ virtual unsigned int encodeFinish(unsigned char * outData, unsigned int outLength) = 0; //@} /** @name Utility functions */ //@{ /** * \brief Clean a buffer of base64 text * * Creates a new copy of the passed in buffer with new lines in * accord with the MIME standard. * * @param buffer The buffer of base64 text to clean * @param bufLen The number of characters to clean in the buffer (0 for strlen) * @param retBufLen The number of characters placed in the cleaned buffer * @returns A clean version of the buffer * @note This is NOT re-implemented in any of the crypto interfaces. It is * a Base64 utility function only. */ static char * cleanBuffer(const char * buffer, unsigned int bufLen, unsigned int &retBufLen); //@} }; /*\@}*/ #endif /* XSECCRYPTOBASE64_INCLUDE */