wasm/wasm-sharding-js/src/main.rs (53 lines of code) (raw):
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#![allow(dead_code, unused_imports, unused_must_use)]
use std::borrow::{Borrow, BorrowMut};
use wasmedge_quickjs::*;
fn args_parse() -> (String, Vec<String>) {
use argparse::ArgumentParser;
let mut file_path = String::new();
let mut res_args: Vec<String> = vec![];
{
let mut ap = ArgumentParser::new();
ap.refer(&mut file_path)
.add_argument("file", argparse::Store, "js file")
.required();
ap.refer(&mut res_args)
.add_argument("arg", argparse::List, "arg");
ap.parse_args_or_exit();
}
(file_path, res_args)
}
fn main() {
use wasmedge_quickjs as q;
let mut rt = q::Runtime::new();
rt.run_with_context(|ctx| {
let (file_path, mut rest_arg) = args_parse();
let code = std::fs::read_to_string(&file_path);
match code {
Ok(code) => {
rest_arg.insert(0, file_path.clone());
ctx.put_args(rest_arg);
ctx.eval_module_str(code, &file_path);
}
Err(e) => {
eprintln!("{}", e.to_string());
}
}
ctx.js_loop().unwrap();
});
}