function _M.newNoOP()

in lib/skywalking/span.lua [129:137]


function _M.newNoOP()
    local obj = Util.tablepool_fetch()
    obj.layer = spanLayer.NONE
    obj.is_entry = false
    obj.is_exit = false
    obj.error_occurred = false
    obj.is_noop = true
    return obj
end