src/content/engine/1.6.2/developer-guide.html [420:1657]: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - for more detail on the various options.

Downloading Velocity

You can download the latest release version of Velocity or Velocity Tools from the main Apache Velocity download site. For Velocity itself, source is included with the binary download.

If you want to download the latest source, you can do so via the Subversion (svn) source control system, or download a complete nightly snapshot.

Instructions for building Velocity from source can be found in the Build document.

Dependencies

Velocity uses elements of the Java 2 API such as collections, and therefore building requires the Java 2 Standard Edition SDK (Software Development Kit). To run Velocity, the Java 2 Standard Edition RTE (Run Time Environment) is required (or you can use the SDK, of course).

Velocity also is dependent upon a few packages for general functionality. They are included in the build/lib directory for convenience, but the default build target (see above) does not include them. If you use the default build target, you must add the dependencies to your classpath.

Resources

There are quite a few resources and examples available to the programmer, and we recommend that you look at our examples, documentation and even the source code. Some great sources are:

All directory references above are relative to the distribution root directory.

How Velocity Works

'The Fundamental Pattern'

When using Velocity in an application program or in a servlet (or anywhere, actually), you will generally do the following:

  1. Initialize Velocity. This applies to both usage patterns for Velocity, the Singleton as well as the 'separate runtime instance' (see more on this below), and you only do this once.
  2. Create a Context object (more on what that is later).
  3. Add your data objects to the Context.
  4. Choose a template.
  5. 'Merge' the template and your data to produce the ouput.

In code, using the singleton pattern via the org.apache.velocity.app.Velocity class, this looks like

import java.io.StringWriter;
import org.apache.velocity.VelocityContext;
import org.apache.velocity.Template;
import org.apache.velocity.app.Velocity;
import org.apache.velocity.exception.ResourceNotFoundException;
import org.apache.velocity.exception.ParseErrorException;
import org.apache.velocity.exception.MethodInvocationException;

Velocity.init();

VelocityContext context = new VelocityContext();

context.put( "name", new String("Velocity") );

Template template = null;

try
{
   template = Velocity.getTemplate("mytemplate.vm");
}
catch( ResourceNotFoundException rnfe )
{
   // couldn't find the template
}
catch( ParseErrorException pee )
{
  // syntax error: problem parsing the template
}
catch( MethodInvocationException mie )
{
  // something invoked in the template
  // threw an exception
}
catch( Exception e )
{}

StringWriter sw = new StringWriter();

template.merge( context, sw );

That's the basic pattern. It is very simple, isn't it? This is generally what happens when you use Velocity to render a template. You probably won't be writing code exactly like this - we provide a few tools to help make it even easier. However, no matter how to use Velocity the above sequence is what is happening either explicitly, or behind the scenes.

To Singleton Or Not To Singleton...

As of Velocity 1.2 and later, developers now have two options for using the Velocity engine, the singleton model and the separate instance model. The same core Velocity code is used for both approaches, which are provided to make Velocity easier to integrate into your Java application.

Singleton Model

This is the legacy pattern, where there is only one instance of the Velocity engine in the JVM (or web application, depending) that is shared by all. This is very convenient as it allows localized configuration and sharing of resources. For example, this is a very appropriate model for use in a Servlet 2.2+ compliant web application as each web application can have its own instance of Velocity, allowing that web application's servlet to share resources like templates, a logger, etc. The singleton is accessable via the org.apache.velocity.app.Velocity class, and and example of use:


import org.apache.velocity.app.Velocity;
import org.apache.velocity.Template;

...

/*
 *  Configure the engine - as an example, we are using
 *  ourselves as the logger - see logging examples
 */

Velocity.setProperty(
    Velocity.RUNTIME_LOG_LOGSYSTEM, this);

/*
 *  now initialize the engine
 */

Velocity.init();

...

Template t = Velocity.getTemplate("foo.vm");

Separate Instance

New in version 1.2, the separate instance allows you to create, configure and use as many instances of Velocity as you wish in the same JVM (or web application.) This is useful when you wish to support separate configurations, such as template directories, loggers, etc in the same application. To use separate instances, use the org.apache.velocity.app.VelocityEngine class. An example, which parallels the above singleton example, looks like:


import org.apache.velocity.app.VelocityEngine;
import org.apache.velocity.Template;

...

/*
 *  create a new instance of the engine
 */

VelocityEngine ve = new VelocityEngine();

/*
 *  configure the engine.  In this case, we are using
 *  ourselves as a logger (see logging examples..)
 */

ve.setProperty(
    VelocityEngine.RUNTIME_LOG_LOGSYSTEM, this);

/*
 *  initialize the engine
 */

ve.init();

...

Template t = ve.getTemplate("foo.vm");

As you can see, this is very simple and straightforward. Except for some simple syntax changes, using Velocity as a singleton or as separate instances requires no changes to the high-level structure of your application or templates.

As a programmer, the classes you should use to interact with the Velocity internals are the org.apache.velocity.app.Velocity class if using the singleton model, or org.apache.velocity.app.VelocityEngine if using the non-singleton model ('separate instance').

At no time should an application use the internal Runtime, RuntimeConstants, RuntimeSingleton or RuntimeInstance classes in the org.apache.velocity.runtime package, as these are intended for internal use only and may change over time. As mentioned above, the classes you should use are located in the org.apache.velocity.app package, and are the Velocity and VelocityEngine classes. If anything is missing or needed from those classes, do not hesitate to suggest changes - these classes are intended for the application developer.

The Context

The Basics

The concept of the 'context' is central to Velocity, and is a common technique for moving a container of data around between parts of a system. The idea is that the context is a 'carrier' of data between the Java layer (or you the programmer) and the template layer ( or the designer ). You as the programmer will gather objects of various types, whatever your application calls for, and place them in the context. To the designer, these objects, and their methods and properties, will become accessable via template elements called references . Generally, you will work with the designer to determine the data needs for the application. In a sense, this will become an 'API' as you produce a data set for the designer to access in the template. Therefore, in this phase of the development process it is worth devoting some time and careful analysis.

While Velocity allows you to create your own context classes to support special needs and techniques (like a context that accesses an LDAP server directly, for example), a good basic implementation class called VelocityContext is provided for you as part of the distribution.

VelocityContext is suitable for all general purpose needs, and we strongly recommended that you use it. Only in exceptional and advanced cases will you need to extend or create your own context implementation.

Using VelocityContext is as simple as using a normal Java Hashtable class. While the interface contains other useful methods, the two main methods you will use are

public Object put(String key, Object value);
public Object get(String key);

Please note that like a Hashtable, the value must be derived from java.lang.Object, and must not be null. Fundamental types like int or float must be wrapped in the appropriate wrapper classes.

That's really all there is to basic context operations. For more information, see the API documentation included in the distribution.

Support for Iterative Objects for #foreach()

As a programmer, you have great freedom in the objects that you put into the context. But as with most freedoms, this one comes with a little bit of responsibility, so understand what Velocity supports, and any issues that may arise. Velocity supports serveral types of collection types suitable for use in the VTL #foreach() directive.

In the case of the Iterator and Enumeration, it is recommended that they are placed in the context only when it cannot be avoided, and you should let Velocity find the appropriate reusable iterative interface when that is sufficient and possible.

There are good reasons to use the java.util.Iterator interface directly (large data sets via JDBC, for example), but if it can be avoided, it might be better to use something else. By 'directly' , we meant doing something like:

Vector v = new Vector();
v.addElement("Hello");
v.addElement("There");

context.put("words", v.iterator() );

where the Iterator itself is placed into the context. Instead, if you simply did:

context.put("words", v );

then all would be fine: Velocity would figure out that Vector implement Collection (via List), and therefore will find the iterator() method, and use that to get a 'fresh' Iterator for its use each time it needs to. With just a plain Iterator (the first snippet above...), once velocity has used it in a #foreach(), Velocity has no way of getting a new one to use for the next #foreach() it is used in. The result is no output from any subsequent #foreach() blocks using that reference.

This above isn't meant to give the impression that iterating over collections in Velocity is something that requires great care and thought. Rather, the opposite is true, in general. Just be careful when you place an Iterator into the context.

Support for "Static Classes"

Not all classes are instantiable. Classes like java.lang.Math do not provide any public constructor, and yet may contain useful static methods. In order to access these static methods from a template, you can simply add the class itself to the context:

context.put("Math", Math.class);

This will allow you to call any public static method in java.lang.Math on the $Math reference in the template.

Context Chaining

An innovative feature of Velocity's context design is the concept of context chaining . Also sometimes referred to as context wrapping , this advanced feature allows you to connect separate contexts together in a manner that makes it appear as one 'contiguous' context to the template.

This is best illustrated by an example:

VelocityContext context1 = new VelocityContext();

context1.put("name","Velocity");
context1.put("project", "Jakarta");
context1.put("duplicate", "I am in context1");

VelocityContext context2 = new VelocityContext( context1 );

context2.put("lang", "Java" );
context2.put("duplicate", "I am in context2");

template.merge( context2, writer );

In the code above, we have set up context2 such that it chains context1. This means that in the template, you can access any of the items that were put into either of the two VelocityContext objects, as long as there is no duplication of the keys used to add objects. If that is the case, as it is above for the key 'duplicate', the object stored in the nearest context in the chain will be available. In this example above, the object returned would be the string "I am in context2".

Note that this duplication, or 'covering', of a context item does not in any way harm or alter the covered object. So in the example above, the string "I am in context1" is alive and well, still accessable via context1.get("duplicate"). But in the example above, the value of the reference '$duplicate' in the template would be 'I am in context2', and the template has no access to the covered string 'I am in context1'.

Note also that you have to be careful when you are relying on the template to add information to a context that you will examine later after the rendering. The changes to the context via #set() statements in a template will affect only the outer context. So make sure that you don't discard the outer context, expecting the data from the template to have been placed onto the inner one.

This feature has many uses, the most common so far is providing layered data access and toolsets.

As mentioned before, the Velocity context mechanism is also extendable, but beyond the current scope of this guide. If you are interested, please see the classes in the package org.apache.velocity.context to see how the provided contexts are put together. Futher, there are a few examples in the examples/context_example directory in the distribution which show alternate implementations, including [a goofy] one that uses a database as the backing storage.

Please note that these examples are unsupported and are there for demonstration/educational purposes only.

Objects Created in the Template

There are two common situations where the Java code must deal with objects created at runtime in the template:

When a template author calls a method of an object placed into the context by Java code.

#set($myarr = ["a","b","c"] )
$foo.bar( $myarr )

When a template adds objects to the context, the Java code can access those objects after the merge process is complete.

#set($myarr = ["a","b","c"] )
#set( $foo = 1 )
#set( $bar = "bar")

Dealing with these cases if very straighforward, as there are just a few things to know:

Other Context Issues

One of the features provided by the VelocityContext (or any Context derived from AbstractContext) is node specific introspection caching. Generally, you as a the developer don't need to worry about this when using the VelocityContext as your context. However, there is currently one known usage pattern where you must be aware of this feature.

The VelocityContext will accumulate intropection information about the syntax nodes in a template as it visits those nodes. So, in the following situation:

It is possible that your VelocityContext will appear to 'leak' memory (it is really just gathering more introspection information.) What happens is that it accumulates template node introspection information for each template it visits, and as template caching is off, it appears to the VelocityContext that it is visiting a new template each time. Hence it gathers more introspection information and grows. It is highly recommended that you do one or more of the following:

Using Velocity

If you are using VelocityViewServlet or other web frameworks, you may never call Velocity directly. However, if you use Velocity for non-web purposes, or create your own web framework you will need to directly call the Velocity Engine similar to the fundamental pattern shown earlier. One important additional thing to remember is to initialize the Velocity Engine before using it to merge templates.

The Velocity Helper Class

Velocity contains an application utility class called Velocity ( org.apache.velocity.app.Velocity ). The purpose of this class is to provide the necessary methods required to initialize Velocity, as well as useful utility routines to make life easier in using Velocity. This class is documented in the project's javadoc, so please look there for definitive details. This documentation is intended to be of a tutorial nature; therefore for compete API information, the Javadoc is the definitive source.

The Velocity runtime engine is a singleton instance that provides resource, logging and other services to all Velocity users running in the same JVM. Therefore, the runtime engine is initialized only once. You can attempt to initialize Velocity more than once, but only the first initialization will apply. The rest of the attempts will be ignored. The Velocity utility class currently provides five methods used in configuration of the runtime engine.

The five configuration methods are:

Note that in each case, the default properties will be used as a base configuration, and any additional properties specified by the application will replace individual defaults. Any default properties not overwritten will remain in effect. This has the benefit that only the properties you are interested in changing need to be specified, rather than a complete set.

Another thing to note is that the init() calls may be called more than once without harm in an application. However, the first call to any of the init() functions will configure the engine with the configuration properties set at that point, and any further configuration changes or init() calls will be ignored.

The most common approaches to initializing Velocity will be something like:

  1. Setup the configuration values you wish to set in a file in the same format as org/apache/velocity/runtime/defaults/velocity.properties (the default set), or in a java.util.Properties, and then call either init( filename ) or init( Properties )
  2. Set the configuration values individually using setProperty() and then call init(). This method is generally used by more advanced applications that already have their own configuration management system - this allows the application so configure Velocity based upon values it generates at runtime, for example.

Once the runtime is initialized, you can do with it what you wish.. This mostly revolves around rendering templates into an output stream, and the Velocity utility class allows you to do this easily. Currently, here are the methods and a brief description of what they do:

Once we know about these basic helpers, it is easy to write Java program that uses Velocity. Here it is:

import java.io.StringWriter;
import org.apache.velocity.app.Velocity;
import org.apache.velocity.VelocityContext;

public class Example2
{
    public static void main( String args[] )
    {
        /* first, we init the runtime engine.  Defaults are fine. */

        Velocity.init();

        /* lets make a Context and put data into it */

        VelocityContext context = new VelocityContext();

        context.put("name", "Velocity");
        context.put("project", "Jakarta");

        /* lets render a template */

        StringWriter w = new StringWriter();

        Velocity.mergeTemplate("testtemplate.vm", context, w );
        System.out.println(" template : " + w );

        /* lets make our own string to render */

        String s = "We are using $project $name to render this.";
        w = new StringWriter();
        Velocity.evaluate( context, w, "mystring", s );
        System.out.println(" string : " + w );
    }
}

When we run this program, and have the template testtemplate.vm in the same directory as our program (because we used the default configuration properties, and the defaul place to load templates from is the current directory...), our output should be:

template : Hi!  This Velocity from the Jakarta project.

string : We are using Jakarta Velocity to render this.

where the template we used, testtemplate.vm, is

Hi!  This $name from the $project project.

That's all there is to it! Note that we didn't have to use both mergeTemplate() and evaluate() in our program. They are both included there for demonstration purposes. You will probably use only one of the methods, but depending on you application requirements, you are free to do what you wish.

This appears to be a little different from the 'fundamental pattern' that was mentioned at the beginning of this guide, but it really is the same thing. First, you are making a context and filling it with the data needed. Where this examples differs is that in the part of the above example where mergeTemplate() is used, mergeTemplate() is doing the work of getting the template and merging it for you, using the lower-level calls in the Runtime class. In the second example, you are making your template dynamically via the String, so that is analgous to the 'choose template' part of the process, and the evaluate() method does the merging for you using lower level calls.

So the example above sticks to the same simply pattern of using the Velocity template engine, but the utility functions do some of the repeated drudge work, or allow you other options for your template content other than template files.

Exceptions

Velocity may throw one of several exceptions during the parse / merge cycle. These exceptions extend RuntimeException and do not need to explicitly caught, although each includes specific properties that may help in presenting useful error messages to the end user. The exceptions are found in the package org.apache.velocity.exception and are:

  1. ResourceNotFoundException
    Thrown when the resource managment system cannot find a resource (template) that was requested.
  2. ParseErrorException
    Thrown when a VTL syntax error is found when parsing a resource (template).
  3. TemplateInitException
    Thrown during the first pass of template parsing; reports problems with macro and directive initialization.
  4. MethodInvocationException
    Thrown when a method of object in the context thrown an exception during render time. This exception wraps the thrown exception and propogates it to the application. This allows you to handle problems in your own objects at runtime.

In each case, a message is put into the runtime log. For more information, see the Javadoc API documentation.

Miscellaneous Details

While the above example used the default properties, setting your own properties is very simple. All you have to do is make a properties file somewhere and pass the name of that file to the init(String) method of the Velocity utility class, or make a java.util.Properties object, add the desired properties and values, and pass that to the init(Properties) method. The latter method is convenient, because you can either fill it directly from a separate properties file via the load() method, or even better, you can fill it dynamically from your own application / framework's property set at runtime. This gives you the freedom to combine all of the properties for your app into one properties file.

If we wanted to use a different directory than the current directory to load our template from, we could do something like this:

 ...

import java.util.Properties;
 ...

public static void main( String args[] )
{
    /* first, we init the runtime engine.  */

    Properties p = new Properties();
    p.setProperty("file.resource.loader.path", "/opt/templates");
    Velocity.init( p );

    /* lets make a Context and put data into it */

 ...

And, assuming you have a directory /opt/templates and the template testtemplate.vm is in there, then things would work just fine. If you try this and have a problem, be sure to look at the velocity.log for information - the error messages are pretty good for figuring out what is wrong.

If you need to place objects into the Velocity properties then you cannot use the Velocity.init(Properties p) method. Instead you should create a new instance of the org.apache.commons.collections.ExtendedProperties class, copy all properties from an existing Properties object into the ExtendedProperties and then add new properties with your objects to the ExtendedProperties object.

    ...

    VelocityEngine velocityEngine = new VelocityEngine();
    ExtendedProperties eprops = null;
    if (props==null) {
       eprops = new ExtendedProperties();
    } else {
       eprops = ExtendedProperties.convertProperties(props);
    }

    // Now set the property with your object instance
    eprops.setProperty("name", object);

    ...
    velocityEngine.setExtendedProperties(eprops);
    velocityEngine.init();
    ...

You may want to also consider using the Application Attributes feature described in the following section.

Application Attributes

Application Attributes are name-value pairs that can be associated with a RuntimeInstance (either via the VelocityEngine or the Velocity singleton) and accessed from any part of the Velocity engine that has access to the RuntimeInstance.

This feature was designed for applications that need to communicate between the application layer and custom parts of the Velocity engine, such as loggers, resource loaders, resource managers, etc.

The Application Attribute API is very simple. From the application layer, there is a method of the VelocityEngine and the Velocity classes:


    public void setApplicationAttribute( Object key, Object value );

through which an application can store on Object under an application (or internal component) specified key. There are no restrictions on the key or the value. The value for a key may be set at any time - it is not required that this be set before init() is called.

Internal components can access the key-value pairs if they have access to the object via the RuntimeServices interface, using the method


    public Object getApplicationAttribute( Object key );

Note that internal components cannot set the value of the key, just get it. if the internal component must communicate information to the application layer, it must do so via the Object passed as the value.

Configuring Event Handlers

Velocity contains a fine-grained event handling system that allows you to customize the operation of the engine. For example, you may change the text of references that are inserted into a page, modify which templates are actually included with #include or #parse, or capture all invalid references.

All event handler interfaces available in Velocity are in the package org.apache.velocity.app.event. You may create your own implementation or use one of the sample implementations in the package org.apache.velocity.app.event.implement. (See the javadocs for more details on the provided implementations).

org.apache.velocity.app.event.IncludeEventHandler

The IncludeEventHandler can be used to modify the template that is included in a page with #include or #parse. For example, this may be used to make all includes relative to the current directory or to prevent access to unauthorized resources. Multiple IncludeEventHandler's may be chained, with the return value of the final call used as the name of the template to retrieve.
public IncludeEventHandler extends EventHandler
{
    public String includeEvent( String includeResourcePath, 
                                String currentResourcePath, 
                                String directiveName );
}

Available implementations include:
  • org.apache.velocity.app.event.implement.IncludeNotFound
  • org.apache.velocity.app.event.implement.IncludeRelativePath
  • org.apache.velocity.app.event.InvalidReferenceEventHandler
    Normally, when a template contains a bad reference an error message is logged and (unless it is part of a #set or #if), the reference is included verbatim in a page. With the InvalidReferenceEventHandler this behavior can be changed. Substitute values can be inserted, invalid references may be logged, or an exception can be thrown. Multiple InvalidReferenceEventHandler's may be chained. The exact manner in which chained method calls behave will differ per method. (See the javadoc for the details).
    public InvalidReferenceEventHandler extends EventHandler
    {
        public Object invalidGetMethod( Context context, 
                                        String reference, 
                                        Object object, 
                                        String property, 
                                        Info info);
    
        public boolean invalidSetMethod( Context context, 
                                         String leftreference, 
                                         String rightreference, 
                                         Info info);
    
        public Object invalidMethod( Context context, 
                                     String reference,  
                                     Object object, 
                                     String method, 
                                     Info info);
    }
    

    Available implementations include:
  • org.apache.velocity.app.event.implement.ReportInvalidReferences
  • org.apache.velocity.app.event.MethodExceptionEventHandler
    When a user-supplied method throws an exception, the MethodExceptionEventHandler is invoked with the Class, method name and thrown Exception. The handler can either return a valid Object to be used as the return value of the method call or throw the passed-in or new Exception, which will be wrapped and propogated to the user as a MethodInvocationException. While MethodExceptionEventHandler's can be chained only the first handler is actually called -- all others are ignored.
    public interface MethodExceptionEventHandler extends EventHandler
    {
        public Object methodException( Class claz, 
                                       String method, 
                                       Exception e )
             throws Exception;
    }
    

    Available implementations include:
  • org.apache.velocity.app.event.implement.PrintExceptions
  • org.apache.velocity.app.event.NullSetEventHandler
    When a #set() rejects an assignment due to the right hand side being an invalid or null reference, this is normally logged. The NullSetEventHandler allows you to 'veto' the logging of this condition. Multiple NullSetEventHandler's can be chained; each event handler is called in sequence until a false is returned.
    public interface NullSetEventHandler extends EventHandler
    {
        public boolean shouldLogOnNullSet( String lhs, 
                                           String rhs );
    }
    

    Available implementations include:
  • none provided
  • org.apache.velocity.app.event.ReferenceInsertionEventHandler
    A ReferenceInsertionEventHandler allows the developer to intercept each write of a reference ($foo) value to the output stream and modify that output. Multiple ReferenceInsertionEventHandler's may be chained with each step potentially altering the inserted reference.
    public interface  ReferenceInsertionEventHandler extends EventHandler
    {
        public Object referenceInsert( String reference, 
                                       Object value  );
    }
    

    Available implementations include:
  • org.apache.velocity.app.event.implement.EscapeHtmlReference
  • org.apache.velocity.app.event.implement.EscapeJavascriptReference
  • org.apache.velocity.app.event.implement.EscapeSqlReference
  • org.apache.velocity.app.event.implement.EscapeXmlReference
  • Registering Event Handlers

    You may register event handlers in either of two manners. The easiest way to register event handlers is to specify them in velocity.properties. (Event handlers configured in this manner are referred to as "global" event handlers). For example, the following property will escape HTML entities in any inserted reference.

    eventhandler.referenceinsertion.class = org.apache.velocity.app.event.implement.EscapeHtmlReference
    

    Most event handler interfaces will also permit event handlers to be chained together. Such a chain may be in a comma separated list or as additional lines with a property/value pair. For example, the following event handler properties install two ReferenceInsertionEventHandler's. The first will apply to references starting with "msg" (for example $msgText) and will escape HTML entities (e.g. turning & into &). The second will escape all references starting with "sql" (for example $sqlText) according to SQL escaping rules. (note that in these examples, the first two properties given relate to the event handler configuration while the second two properties are used by the specific event handler implementation).

    eventhandler.referenceinsertion.class = org.apache.velocity.app.event.implement.EscapeHtmlReference
    eventhandler.referenceinsertion.class = org.apache.velocity.app.event.implement.EscapeSqlReference
    eventhandler.escape.html.match = /msg.*/
    eventhandler.escape.sql.match = /sql.*/
    

    Event handlers may also be attached to a context via an EventCartridge. This allows event handlers to be tied more closely to a specific template merge or group of merges. The event handler will automatically be injected with the current context if it implements the ContextAware interface. (Due to thread-safety reasons this is not possible with global event handlers).

    The following code shows how to register an event handler with an EventCartridge and a context.

     ...
    
    import org.apache.velocity.app.event.EventCartridge;
    import org.apache.velocity.app.event.ReferenceInsertionEventHandler;
    import org.apache.velocity.app.event.implement.EscapeHtmlReference;
    import org.apache.velocity.app.event.implement.EscapeSqlReference;
    
     ...
    
    public class Test
    {
      public void myTest()
      {
        ....
    
        /**
         * Make a cartridge to hold the event handlers 
         */
        EventCartridge ec = new EventCartridge();
    
        /*
         * then register and chain two escape-related handlers 
         */
        ec.addEventHandler(new EscapeHtmlReference());
        ec.addEventHandler(new EscapeSqlReference());
    
        /*
         * and then finally let it attach itself to the context
         */
        ec.attachToContext( context );
    
        /*
         * now merge your template with the context as you normally
         * do
         */
    
        ....
      }
    
    }
    

    Velocity Configuration Keys and Values

    Velocity's runtime configuration is controlled by a set of configuration keys listed below. Generally, these keys will have values that consist of either a String, or a comma-separated list of Strings, referred to as a CSV for comma-separated values.

    There is a set of default values contained in Velocity's jar, found in /src/java/org/apache/velocity/runtime/defaults/velocity.defaults, that Velocity uses as its configuration baseline. This ensures that Velocity will always have a 'correct' value for its configuration keys at startup, although it may not be what you want.

    Any values specified before init() time will replace the default values. Therefore, you only have toconfigure velocity with the values for the keys that you need to change, and not worry about the rest. Further, as we add more features and configuration capability, you don't have to change your configuration files to suit - the Velocity engine will always have default values.

    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - src/content/engine/1.6/developer-guide.html [420:1657]: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - for more detail on the various options.

    Downloading Velocity

    You can download the latest release version of Velocity or Velocity Tools from the main Apache Velocity download site. For Velocity itself, source is included with the binary download.

    If you want to download the latest source, you can do so via the Subversion (svn) source control system, or download a complete nightly snapshot.

    Instructions for building Velocity from source can be found in the Build document.

    Dependencies

    Velocity uses elements of the Java 2 API such as collections, and therefore building requires the Java 2 Standard Edition SDK (Software Development Kit). To run Velocity, the Java 2 Standard Edition RTE (Run Time Environment) is required (or you can use the SDK, of course).

    Velocity also is dependent upon a few packages for general functionality. They are included in the build/lib directory for convenience, but the default build target (see above) does not include them. If you use the default build target, you must add the dependencies to your classpath.

    Resources

    There are quite a few resources and examples available to the programmer, and we recommend that you look at our examples, documentation and even the source code. Some great sources are:

    All directory references above are relative to the distribution root directory.

    How Velocity Works

    'The Fundamental Pattern'

    When using Velocity in an application program or in a servlet (or anywhere, actually), you will generally do the following:

    1. Initialize Velocity. This applies to both usage patterns for Velocity, the Singleton as well as the 'separate runtime instance' (see more on this below), and you only do this once.
    2. Create a Context object (more on what that is later).
    3. Add your data objects to the Context.
    4. Choose a template.
    5. 'Merge' the template and your data to produce the ouput.

    In code, using the singleton pattern via the org.apache.velocity.app.Velocity class, this looks like

    import java.io.StringWriter;
    import org.apache.velocity.VelocityContext;
    import org.apache.velocity.Template;
    import org.apache.velocity.app.Velocity;
    import org.apache.velocity.exception.ResourceNotFoundException;
    import org.apache.velocity.exception.ParseErrorException;
    import org.apache.velocity.exception.MethodInvocationException;
    
    Velocity.init();
    
    VelocityContext context = new VelocityContext();
    
    context.put( "name", new String("Velocity") );
    
    Template template = null;
    
    try
    {
       template = Velocity.getTemplate("mytemplate.vm");
    }
    catch( ResourceNotFoundException rnfe )
    {
       // couldn't find the template
    }
    catch( ParseErrorException pee )
    {
      // syntax error: problem parsing the template
    }
    catch( MethodInvocationException mie )
    {
      // something invoked in the template
      // threw an exception
    }
    catch( Exception e )
    {}
    
    StringWriter sw = new StringWriter();
    
    template.merge( context, sw );
    
    

    That's the basic pattern. It is very simple, isn't it? This is generally what happens when you use Velocity to render a template. You probably won't be writing code exactly like this - we provide a few tools to help make it even easier. However, no matter how to use Velocity the above sequence is what is happening either explicitly, or behind the scenes.

    To Singleton Or Not To Singleton...

    As of Velocity 1.2 and later, developers now have two options for using the Velocity engine, the singleton model and the separate instance model. The same core Velocity code is used for both approaches, which are provided to make Velocity easier to integrate into your Java application.

    Singleton Model

    This is the legacy pattern, where there is only one instance of the Velocity engine in the JVM (or web application, depending) that is shared by all. This is very convenient as it allows localized configuration and sharing of resources. For example, this is a very appropriate model for use in a Servlet 2.2+ compliant web application as each web application can have its own instance of Velocity, allowing that web application's servlet to share resources like templates, a logger, etc. The singleton is accessable via the org.apache.velocity.app.Velocity class, and and example of use:

    
    import org.apache.velocity.app.Velocity;
    import org.apache.velocity.Template;
    
    ...
    
    /*
     *  Configure the engine - as an example, we are using
     *  ourselves as the logger - see logging examples
     */
    
    Velocity.setProperty(
        Velocity.RUNTIME_LOG_LOGSYSTEM, this);
    
    /*
     *  now initialize the engine
     */
    
    Velocity.init();
    
    ...
    
    Template t = Velocity.getTemplate("foo.vm");
    

    Separate Instance

    New in version 1.2, the separate instance allows you to create, configure and use as many instances of Velocity as you wish in the same JVM (or web application.) This is useful when you wish to support separate configurations, such as template directories, loggers, etc in the same application. To use separate instances, use the org.apache.velocity.app.VelocityEngine class. An example, which parallels the above singleton example, looks like:

    
    import org.apache.velocity.app.VelocityEngine;
    import org.apache.velocity.Template;
    
    ...
    
    /*
     *  create a new instance of the engine
     */
    
    VelocityEngine ve = new VelocityEngine();
    
    /*
     *  configure the engine.  In this case, we are using
     *  ourselves as a logger (see logging examples..)
     */
    
    ve.setProperty(
        VelocityEngine.RUNTIME_LOG_LOGSYSTEM, this);
    
    /*
     *  initialize the engine
     */
    
    ve.init();
    
    ...
    
    Template t = ve.getTemplate("foo.vm");
    

    As you can see, this is very simple and straightforward. Except for some simple syntax changes, using Velocity as a singleton or as separate instances requires no changes to the high-level structure of your application or templates.

    As a programmer, the classes you should use to interact with the Velocity internals are the org.apache.velocity.app.Velocity class if using the singleton model, or org.apache.velocity.app.VelocityEngine if using the non-singleton model ('separate instance').

    At no time should an application use the internal Runtime, RuntimeConstants, RuntimeSingleton or RuntimeInstance classes in the org.apache.velocity.runtime package, as these are intended for internal use only and may change over time. As mentioned above, the classes you should use are located in the org.apache.velocity.app package, and are the Velocity and VelocityEngine classes. If anything is missing or needed from those classes, do not hesitate to suggest changes - these classes are intended for the application developer.

    The Context

    The Basics

    The concept of the 'context' is central to Velocity, and is a common technique for moving a container of data around between parts of a system. The idea is that the context is a 'carrier' of data between the Java layer (or you the programmer) and the template layer ( or the designer ). You as the programmer will gather objects of various types, whatever your application calls for, and place them in the context. To the designer, these objects, and their methods and properties, will become accessable via template elements called references . Generally, you will work with the designer to determine the data needs for the application. In a sense, this will become an 'API' as you produce a data set for the designer to access in the template. Therefore, in this phase of the development process it is worth devoting some time and careful analysis.

    While Velocity allows you to create your own context classes to support special needs and techniques (like a context that accesses an LDAP server directly, for example), a good basic implementation class called VelocityContext is provided for you as part of the distribution.

    VelocityContext is suitable for all general purpose needs, and we strongly recommended that you use it. Only in exceptional and advanced cases will you need to extend or create your own context implementation.

    Using VelocityContext is as simple as using a normal Java Hashtable class. While the interface contains other useful methods, the two main methods you will use are

    public Object put(String key, Object value);
    public Object get(String key);
    

    Please note that like a Hashtable, the value must be derived from java.lang.Object, and must not be null. Fundamental types like int or float must be wrapped in the appropriate wrapper classes.

    That's really all there is to basic context operations. For more information, see the API documentation included in the distribution.

    Support for Iterative Objects for #foreach()

    As a programmer, you have great freedom in the objects that you put into the context. But as with most freedoms, this one comes with a little bit of responsibility, so understand what Velocity supports, and any issues that may arise. Velocity supports serveral types of collection types suitable for use in the VTL #foreach() directive.

    In the case of the Iterator and Enumeration, it is recommended that they are placed in the context only when it cannot be avoided, and you should let Velocity find the appropriate reusable iterative interface when that is sufficient and possible.

    There are good reasons to use the java.util.Iterator interface directly (large data sets via JDBC, for example), but if it can be avoided, it might be better to use something else. By 'directly' , we meant doing something like:

    Vector v = new Vector();
    v.addElement("Hello");
    v.addElement("There");
    
    context.put("words", v.iterator() );
    

    where the Iterator itself is placed into the context. Instead, if you simply did:

    context.put("words", v );
    

    then all would be fine: Velocity would figure out that Vector implement Collection (via List), and therefore will find the iterator() method, and use that to get a 'fresh' Iterator for its use each time it needs to. With just a plain Iterator (the first snippet above...), once velocity has used it in a #foreach(), Velocity has no way of getting a new one to use for the next #foreach() it is used in. The result is no output from any subsequent #foreach() blocks using that reference.

    This above isn't meant to give the impression that iterating over collections in Velocity is something that requires great care and thought. Rather, the opposite is true, in general. Just be careful when you place an Iterator into the context.

    Support for "Static Classes"

    Not all classes are instantiable. Classes like java.lang.Math do not provide any public constructor, and yet may contain useful static methods. In order to access these static methods from a template, you can simply add the class itself to the context:

    context.put("Math", Math.class);
    

    This will allow you to call any public static method in java.lang.Math on the $Math reference in the template.

    Context Chaining

    An innovative feature of Velocity's context design is the concept of context chaining . Also sometimes referred to as context wrapping , this advanced feature allows you to connect separate contexts together in a manner that makes it appear as one 'contiguous' context to the template.

    This is best illustrated by an example:

    VelocityContext context1 = new VelocityContext();
    
    context1.put("name","Velocity");
    context1.put("project", "Jakarta");
    context1.put("duplicate", "I am in context1");
    
    VelocityContext context2 = new VelocityContext( context1 );
    
    context2.put("lang", "Java" );
    context2.put("duplicate", "I am in context2");
    
    template.merge( context2, writer );
    

    In the code above, we have set up context2 such that it chains context1. This means that in the template, you can access any of the items that were put into either of the two VelocityContext objects, as long as there is no duplication of the keys used to add objects. If that is the case, as it is above for the key 'duplicate', the object stored in the nearest context in the chain will be available. In this example above, the object returned would be the string "I am in context2".

    Note that this duplication, or 'covering', of a context item does not in any way harm or alter the covered object. So in the example above, the string "I am in context1" is alive and well, still accessable via context1.get("duplicate"). But in the example above, the value of the reference '$duplicate' in the template would be 'I am in context2', and the template has no access to the covered string 'I am in context1'.

    Note also that you have to be careful when you are relying on the template to add information to a context that you will examine later after the rendering. The changes to the context via #set() statements in a template will affect only the outer context. So make sure that you don't discard the outer context, expecting the data from the template to have been placed onto the inner one.

    This feature has many uses, the most common so far is providing layered data access and toolsets.

    As mentioned before, the Velocity context mechanism is also extendable, but beyond the current scope of this guide. If you are interested, please see the classes in the package org.apache.velocity.context to see how the provided contexts are put together. Futher, there are a few examples in the examples/context_example directory in the distribution which show alternate implementations, including [a goofy] one that uses a database as the backing storage.

    Please note that these examples are unsupported and are there for demonstration/educational purposes only.

    Objects Created in the Template

    There are two common situations where the Java code must deal with objects created at runtime in the template:

    When a template author calls a method of an object placed into the context by Java code.

    #set($myarr = ["a","b","c"] )
    $foo.bar( $myarr )
    

    When a template adds objects to the context, the Java code can access those objects after the merge process is complete.

    #set($myarr = ["a","b","c"] )
    #set( $foo = 1 )
    #set( $bar = "bar")
    

    Dealing with these cases if very straighforward, as there are just a few things to know:

    Other Context Issues

    One of the features provided by the VelocityContext (or any Context derived from AbstractContext) is node specific introspection caching. Generally, you as a the developer don't need to worry about this when using the VelocityContext as your context. However, there is currently one known usage pattern where you must be aware of this feature.

    The VelocityContext will accumulate intropection information about the syntax nodes in a template as it visits those nodes. So, in the following situation:

    It is possible that your VelocityContext will appear to 'leak' memory (it is really just gathering more introspection information.) What happens is that it accumulates template node introspection information for each template it visits, and as template caching is off, it appears to the VelocityContext that it is visiting a new template each time. Hence it gathers more introspection information and grows. It is highly recommended that you do one or more of the following:

    Using Velocity

    If you are using VelocityViewServlet or other web frameworks, you may never call Velocity directly. However, if you use Velocity for non-web purposes, or create your own web framework you will need to directly call the Velocity Engine similar to the fundamental pattern shown earlier. One important additional thing to remember is to initialize the Velocity Engine before using it to merge templates.

    The Velocity Helper Class

    Velocity contains an application utility class called Velocity ( org.apache.velocity.app.Velocity ). The purpose of this class is to provide the necessary methods required to initialize Velocity, as well as useful utility routines to make life easier in using Velocity. This class is documented in the project's javadoc, so please look there for definitive details. This documentation is intended to be of a tutorial nature; therefore for compete API information, the Javadoc is the definitive source.

    The Velocity runtime engine is a singleton instance that provides resource, logging and other services to all Velocity users running in the same JVM. Therefore, the runtime engine is initialized only once. You can attempt to initialize Velocity more than once, but only the first initialization will apply. The rest of the attempts will be ignored. The Velocity utility class currently provides five methods used in configuration of the runtime engine.

    The five configuration methods are:

    Note that in each case, the default properties will be used as a base configuration, and any additional properties specified by the application will replace individual defaults. Any default properties not overwritten will remain in effect. This has the benefit that only the properties you are interested in changing need to be specified, rather than a complete set.

    Another thing to note is that the init() calls may be called more than once without harm in an application. However, the first call to any of the init() functions will configure the engine with the configuration properties set at that point, and any further configuration changes or init() calls will be ignored.

    The most common approaches to initializing Velocity will be something like:

    1. Setup the configuration values you wish to set in a file in the same format as org/apache/velocity/runtime/defaults/velocity.properties (the default set), or in a java.util.Properties, and then call either init( filename ) or init( Properties )
    2. Set the configuration values individually using setProperty() and then call init(). This method is generally used by more advanced applications that already have their own configuration management system - this allows the application so configure Velocity based upon values it generates at runtime, for example.

    Once the runtime is initialized, you can do with it what you wish.. This mostly revolves around rendering templates into an output stream, and the Velocity utility class allows you to do this easily. Currently, here are the methods and a brief description of what they do:

    Once we know about these basic helpers, it is easy to write Java program that uses Velocity. Here it is:

    import java.io.StringWriter;
    import org.apache.velocity.app.Velocity;
    import org.apache.velocity.VelocityContext;
    
    public class Example2
    {
        public static void main( String args[] )
        {
            /* first, we init the runtime engine.  Defaults are fine. */
    
            Velocity.init();
    
            /* lets make a Context and put data into it */
    
            VelocityContext context = new VelocityContext();
    
            context.put("name", "Velocity");
            context.put("project", "Jakarta");
    
            /* lets render a template */
    
            StringWriter w = new StringWriter();
    
            Velocity.mergeTemplate("testtemplate.vm", context, w );
            System.out.println(" template : " + w );
    
            /* lets make our own string to render */
    
            String s = "We are using $project $name to render this.";
            w = new StringWriter();
            Velocity.evaluate( context, w, "mystring", s );
            System.out.println(" string : " + w );
        }
    }
    

    When we run this program, and have the template testtemplate.vm in the same directory as our program (because we used the default configuration properties, and the defaul place to load templates from is the current directory...), our output should be:

    template : Hi!  This Velocity from the Jakarta project.
    
    string : We are using Jakarta Velocity to render this.
    

    where the template we used, testtemplate.vm, is

    Hi!  This $name from the $project project.
    

    That's all there is to it! Note that we didn't have to use both mergeTemplate() and evaluate() in our program. They are both included there for demonstration purposes. You will probably use only one of the methods, but depending on you application requirements, you are free to do what you wish.

    This appears to be a little different from the 'fundamental pattern' that was mentioned at the beginning of this guide, but it really is the same thing. First, you are making a context and filling it with the data needed. Where this examples differs is that in the part of the above example where mergeTemplate() is used, mergeTemplate() is doing the work of getting the template and merging it for you, using the lower-level calls in the Runtime class. In the second example, you are making your template dynamically via the String, so that is analgous to the 'choose template' part of the process, and the evaluate() method does the merging for you using lower level calls.

    So the example above sticks to the same simply pattern of using the Velocity template engine, but the utility functions do some of the repeated drudge work, or allow you other options for your template content other than template files.

    Exceptions

    Velocity may throw one of several exceptions during the parse / merge cycle. These exceptions extend RuntimeException and do not need to explicitly caught, although each includes specific properties that may help in presenting useful error messages to the end user. The exceptions are found in the package org.apache.velocity.exception and are:

    1. ResourceNotFoundException
      Thrown when the resource managment system cannot find a resource (template) that was requested.
    2. ParseErrorException
      Thrown when a VTL syntax error is found when parsing a resource (template).
    3. TemplateInitException
      Thrown during the first pass of template parsing; reports problems with macro and directive initialization.
    4. MethodInvocationException
      Thrown when a method of object in the context thrown an exception during render time. This exception wraps the thrown exception and propogates it to the application. This allows you to handle problems in your own objects at runtime.

    In each case, a message is put into the runtime log. For more information, see the Javadoc API documentation.

    Miscellaneous Details

    While the above example used the default properties, setting your own properties is very simple. All you have to do is make a properties file somewhere and pass the name of that file to the init(String) method of the Velocity utility class, or make a java.util.Properties object, add the desired properties and values, and pass that to the init(Properties) method. The latter method is convenient, because you can either fill it directly from a separate properties file via the load() method, or even better, you can fill it dynamically from your own application / framework's property set at runtime. This gives you the freedom to combine all of the properties for your app into one properties file.

    If we wanted to use a different directory than the current directory to load our template from, we could do something like this:

     ...
    
    import java.util.Properties;
     ...
    
    public static void main( String args[] )
    {
        /* first, we init the runtime engine.  */
    
        Properties p = new Properties();
        p.setProperty("file.resource.loader.path", "/opt/templates");
        Velocity.init( p );
    
        /* lets make a Context and put data into it */
    
     ...
    

    And, assuming you have a directory /opt/templates and the template testtemplate.vm is in there, then things would work just fine. If you try this and have a problem, be sure to look at the velocity.log for information - the error messages are pretty good for figuring out what is wrong.

    If you need to place objects into the Velocity properties then you cannot use the Velocity.init(Properties p) method. Instead you should create a new instance of the org.apache.commons.collections.ExtendedProperties class, copy all properties from an existing Properties object into the ExtendedProperties and then add new properties with your objects to the ExtendedProperties object.

        ...
    
        VelocityEngine velocityEngine = new VelocityEngine();
        ExtendedProperties eprops = null;
        if (props==null) {
           eprops = new ExtendedProperties();
        } else {
           eprops = ExtendedProperties.convertProperties(props);
        }
    
        // Now set the property with your object instance
        eprops.setProperty("name", object);
    
        ...
        velocityEngine.setExtendedProperties(eprops);
        velocityEngine.init();
        ...
    
    

    You may want to also consider using the Application Attributes feature described in the following section.

    Application Attributes

    Application Attributes are name-value pairs that can be associated with a RuntimeInstance (either via the VelocityEngine or the Velocity singleton) and accessed from any part of the Velocity engine that has access to the RuntimeInstance.

    This feature was designed for applications that need to communicate between the application layer and custom parts of the Velocity engine, such as loggers, resource loaders, resource managers, etc.

    The Application Attribute API is very simple. From the application layer, there is a method of the VelocityEngine and the Velocity classes:

    
        public void setApplicationAttribute( Object key, Object value );
    
    

    through which an application can store on Object under an application (or internal component) specified key. There are no restrictions on the key or the value. The value for a key may be set at any time - it is not required that this be set before init() is called.

    Internal components can access the key-value pairs if they have access to the object via the RuntimeServices interface, using the method

    
        public Object getApplicationAttribute( Object key );
    
    

    Note that internal components cannot set the value of the key, just get it. if the internal component must communicate information to the application layer, it must do so via the Object passed as the value.

    Configuring Event Handlers

    Velocity contains a fine-grained event handling system that allows you to customize the operation of the engine. For example, you may change the text of references that are inserted into a page, modify which templates are actually included with #include or #parse, or capture all invalid references.

    All event handler interfaces available in Velocity are in the package org.apache.velocity.app.event. You may create your own implementation or use one of the sample implementations in the package org.apache.velocity.app.event.implement. (See the javadocs for more details on the provided implementations).

    org.apache.velocity.app.event.IncludeEventHandler

    The IncludeEventHandler can be used to modify the template that is included in a page with #include or #parse. For example, this may be used to make all includes relative to the current directory or to prevent access to unauthorized resources. Multiple IncludeEventHandler's may be chained, with the return value of the final call used as the name of the template to retrieve.
    public IncludeEventHandler extends EventHandler
    {
        public String includeEvent( String includeResourcePath, 
                                    String currentResourcePath, 
                                    String directiveName );
    }
    

    Available implementations include:
  • org.apache.velocity.app.event.implement.IncludeNotFound
  • org.apache.velocity.app.event.implement.IncludeRelativePath
  • org.apache.velocity.app.event.InvalidReferenceEventHandler
    Normally, when a template contains a bad reference an error message is logged and (unless it is part of a #set or #if), the reference is included verbatim in a page. With the InvalidReferenceEventHandler this behavior can be changed. Substitute values can be inserted, invalid references may be logged, or an exception can be thrown. Multiple InvalidReferenceEventHandler's may be chained. The exact manner in which chained method calls behave will differ per method. (See the javadoc for the details).
    public InvalidReferenceEventHandler extends EventHandler
    {
        public Object invalidGetMethod( Context context, 
                                        String reference, 
                                        Object object, 
                                        String property, 
                                        Info info);
    
        public boolean invalidSetMethod( Context context, 
                                         String leftreference, 
                                         String rightreference, 
                                         Info info);
    
        public Object invalidMethod( Context context, 
                                     String reference,  
                                     Object object, 
                                     String method, 
                                     Info info);
    }
    

    Available implementations include:
  • org.apache.velocity.app.event.implement.ReportInvalidReferences
  • org.apache.velocity.app.event.MethodExceptionEventHandler
    When a user-supplied method throws an exception, the MethodExceptionEventHandler is invoked with the Class, method name and thrown Exception. The handler can either return a valid Object to be used as the return value of the method call or throw the passed-in or new Exception, which will be wrapped and propogated to the user as a MethodInvocationException. While MethodExceptionEventHandler's can be chained only the first handler is actually called -- all others are ignored.
    public interface MethodExceptionEventHandler extends EventHandler
    {
        public Object methodException( Class claz, 
                                       String method, 
                                       Exception e )
             throws Exception;
    }
    

    Available implementations include:
  • org.apache.velocity.app.event.implement.PrintExceptions
  • org.apache.velocity.app.event.NullSetEventHandler
    When a #set() rejects an assignment due to the right hand side being an invalid or null reference, this is normally logged. The NullSetEventHandler allows you to 'veto' the logging of this condition. Multiple NullSetEventHandler's can be chained; each event handler is called in sequence until a false is returned.
    public interface NullSetEventHandler extends EventHandler
    {
        public boolean shouldLogOnNullSet( String lhs, 
                                           String rhs );
    }
    

    Available implementations include:
  • none provided
  • org.apache.velocity.app.event.ReferenceInsertionEventHandler
    A ReferenceInsertionEventHandler allows the developer to intercept each write of a reference ($foo) value to the output stream and modify that output. Multiple ReferenceInsertionEventHandler's may be chained with each step potentially altering the inserted reference.
    public interface  ReferenceInsertionEventHandler extends EventHandler
    {
        public Object referenceInsert( String reference, 
                                       Object value  );
    }
    

    Available implementations include:
  • org.apache.velocity.app.event.implement.EscapeHtmlReference
  • org.apache.velocity.app.event.implement.EscapeJavascriptReference
  • org.apache.velocity.app.event.implement.EscapeSqlReference
  • org.apache.velocity.app.event.implement.EscapeXmlReference
  • Registering Event Handlers

    You may register event handlers in either of two manners. The easiest way to register event handlers is to specify them in velocity.properties. (Event handlers configured in this manner are referred to as "global" event handlers). For example, the following property will escape HTML entities in any inserted reference.

    eventhandler.referenceinsertion.class = org.apache.velocity.app.event.implement.EscapeHtmlReference
    

    Most event handler interfaces will also permit event handlers to be chained together. Such a chain may be in a comma separated list or as additional lines with a property/value pair. For example, the following event handler properties install two ReferenceInsertionEventHandler's. The first will apply to references starting with "msg" (for example $msgText) and will escape HTML entities (e.g. turning & into &). The second will escape all references starting with "sql" (for example $sqlText) according to SQL escaping rules. (note that in these examples, the first two properties given relate to the event handler configuration while the second two properties are used by the specific event handler implementation).

    eventhandler.referenceinsertion.class = org.apache.velocity.app.event.implement.EscapeHtmlReference
    eventhandler.referenceinsertion.class = org.apache.velocity.app.event.implement.EscapeSqlReference
    eventhandler.escape.html.match = /msg.*/
    eventhandler.escape.sql.match = /sql.*/
    

    Event handlers may also be attached to a context via an EventCartridge. This allows event handlers to be tied more closely to a specific template merge or group of merges. The event handler will automatically be injected with the current context if it implements the ContextAware interface. (Due to thread-safety reasons this is not possible with global event handlers).

    The following code shows how to register an event handler with an EventCartridge and a context.

     ...
    
    import org.apache.velocity.app.event.EventCartridge;
    import org.apache.velocity.app.event.ReferenceInsertionEventHandler;
    import org.apache.velocity.app.event.implement.EscapeHtmlReference;
    import org.apache.velocity.app.event.implement.EscapeSqlReference;
    
     ...
    
    public class Test
    {
      public void myTest()
      {
        ....
    
        /**
         * Make a cartridge to hold the event handlers 
         */
        EventCartridge ec = new EventCartridge();
    
        /*
         * then register and chain two escape-related handlers 
         */
        ec.addEventHandler(new EscapeHtmlReference());
        ec.addEventHandler(new EscapeSqlReference());
    
        /*
         * and then finally let it attach itself to the context
         */
        ec.attachToContext( context );
    
        /*
         * now merge your template with the context as you normally
         * do
         */
    
        ....
      }
    
    }
    

    Velocity Configuration Keys and Values

    Velocity's runtime configuration is controlled by a set of configuration keys listed below. Generally, these keys will have values that consist of either a String, or a comma-separated list of Strings, referred to as a CSV for comma-separated values.

    There is a set of default values contained in Velocity's jar, found in /src/java/org/apache/velocity/runtime/defaults/velocity.defaults, that Velocity uses as its configuration baseline. This ensures that Velocity will always have a 'correct' value for its configuration keys at startup, although it may not be what you want.

    Any values specified before init() time will replace the default values. Therefore, you only have toconfigure velocity with the values for the keys that you need to change, and not worry about the rest. Further, as we add more features and configuration capability, you don't have to change your configuration files to suit - the Velocity engine will always have default values.

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