documentation-sources/content/xdocs/using/glossary.xml (53 lines of code) (raw):

<?xml version="1.0"?> <!-- Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to You under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. --> <!-- ========================================================================= --> <!-- author vincent.hardy@eng.sun.com --> <!-- version $Id$ --> <!-- ========================================================================= --> <!DOCTYPE document PUBLIC "-//APACHE//DTD Documentation V2.0//EN" "http://forrest.apache.org/dtd/document-v20.dtd"> <document> <header> <title>Batik Glossary</title> </header> <body> <section id="Bridge"> <title>Bridge</title> <p> A bridge is a class that handles an element in an SVG document, either by constructing a corresponding node in the GVT tree, or by informing the user agent that it has encountered the element. </p> </section> <section id="GVT"> <title>GVT (Graphic Vector Toolkit)</title> <p> GVT (Graphic Vector Toolkit) is an object oriented framework that describes complex 2D graphics in terms of a tree of Java objects. GVT is used in Batik to represent how SVG images are to be rendered. </p> </section> <section id="SVGDOM"> <title>SVG DOM</title> <p> The SVG DOM (Document Object Model) defines the API that programming languages use to interact with SVG documents. There are different “bindings” of the DOM API for different languages. For example, there is an ECMAScript binding that allows SVG scripts to access or modify SVG documents, for example in reaction to events. There is also a Java binding which allows Java programs to dynamically interact with SVG documents. The Java binding and the ECMAScript binding are both available in Batik. </p> </section> <section id="SVGGenerator"> <title>SVG Generator</title> <p> The SVG Generator is a module of Batik that allows Java applications to create SVG content without needing specific knowledge of SVG. Applications doing graphics in Java use an API, embodied by the <code>Graphics2D</code> class, to do all their rendering operations. They use the same code, but different implementations of that API, to render to various outputs such as a screen or a printer. The SVG Generator is another implementation of that API that, instead of drawing to a screen or a printer, generates SVG content. Because it implements the same API as for printing or drawing to the screen, the same code that does screen rendering and printing can be used with the generator to generate SVG content. </p> </section> </body> </document>