perf-tools/utils/output.go (181 lines of code) (raw):
package utils
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
import (
"fmt"
"strings"
)
type VerificationStatus int
const (
SUCCEEDED VerificationStatus = iota
FAILED
)
type Reporter interface {
GenerateReport()
}
type Results struct {
ScenarioResults []*ScenarioResult
}
type ScenarioResult struct {
Name string
Status VerificationStatus
Verifications []*Verification
}
type Verification struct {
Deep int
Name string
Status VerificationStatus
Description string
SubVerifications []*Verification
Parent *Verification
}
func NewResults() *Results {
return &Results{
ScenarioResults: make([]*ScenarioResult, 0),
}
}
func (r *Results) CreateScenarioResults(scenarioName string) *ScenarioResult {
scenarioResult := &ScenarioResult{
Name: scenarioName,
Status: SUCCEEDED,
Verifications: make([]*Verification, 0),
}
r.ScenarioResults = append(r.ScenarioResults, scenarioResult)
return scenarioResult
}
func (sr *ScenarioResult) AddVerification(name, description string, status VerificationStatus) {
verification := &Verification{
Deep: 1,
Name: name,
Description: description,
Status: status,
}
sr.Verifications = append(sr.Verifications, verification)
if status == FAILED {
sr.Status = FAILED
}
}
func (sr *ScenarioResult) AddVerificationGroup(name, description string) *Verification {
verification := &Verification{
Deep: 1,
Name: name,
Description: description,
SubVerifications: make([]*Verification, 0),
}
sr.Verifications = append(sr.Verifications, verification)
return verification
}
func (vg *Verification) AddSubVerificationGroup(name, description string) *Verification {
subVerification := &Verification{
Deep: vg.Deep + 1,
Name: name,
Description: description,
Parent: vg,
}
vg.SubVerifications = append(vg.SubVerifications, subVerification)
return subVerification
}
func (vg *Verification) AddAssertSubVerification(result bool, name, description string) *Verification {
var status VerificationStatus
if result {
status = SUCCEEDED
} else {
status = FAILED
}
return vg.AddSubVerification(name, description, status)
}
func (vg *Verification) AddErrorSubVerification(err error, name, description string) *Verification {
var status VerificationStatus
if err == nil {
status = SUCCEEDED
} else {
status = FAILED
if description != "" {
description += ","
}
description += " err: " + strings.TrimSpace(err.Error())
}
return vg.AddSubVerification(name, description, status)
}
func (vg *Verification) AddSubVerification(name, description string, status VerificationStatus) *Verification {
subVerification := &Verification{
Deep: vg.Deep + 1,
Name: name,
Status: status,
Description: description,
Parent: vg,
}
vg.SubVerifications = append(vg.SubVerifications, subVerification)
if status == FAILED {
parentVer := subVerification.Parent
for parentVer != nil {
parentVer.Status = FAILED
parentVer = parentVer.Parent
}
}
//Logger.Info(getVerificationStatusInfo(subVerification))
return subVerification
}
func (vg *Verification) IsFailed() bool {
return vg.Status == FAILED
}
func (r *Results) RefreshStatus() {
for _, scenarioResult := range r.ScenarioResults {
status := SUCCEEDED
for _, v := range scenarioResult.Verifications {
v.RefreshStatus()
if v.Status == FAILED {
status = FAILED
}
}
scenarioResult.Status = status
}
}
func (v *Verification) RefreshStatus() {
if len(v.SubVerifications) > 0 {
status := SUCCEEDED
for _, subV := range v.SubVerifications {
subV.RefreshStatus()
if subV.Status == FAILED {
status = FAILED
}
}
v.Status = status
}
}
func (r *Results) String() string {
outputInfo := ""
for _, scenarioResult := range r.ScenarioResults {
outputInfo += fmt.Sprintf("%s\n", getStatusInfo("Scenario: "+scenarioResult.Name, scenarioResult.Status))
for _, v := range scenarioResult.Verifications {
outputInfo += v.String()
}
}
return outputInfo
}
func (v *Verification) String() string {
outputInfo := fmt.Sprintf("%s%s\n", getDeepPrefix(v.Deep), getVerificationStatusInfo(v))
if len(v.SubVerifications) > 0 {
for _, subV := range v.SubVerifications {
outputInfo += subV.String()
}
}
return outputInfo
}
func getStatusInfo(name string, status VerificationStatus) string {
statusStr := ""
switch status {
case FAILED:
statusStr = "FAILED"
case SUCCEEDED:
statusStr = "SUCCEEDED"
}
return fmt.Sprintf("%s [%s]", name, statusStr)
}
func getVerificationStatusInfo(v *Verification) string {
statusInfo := getStatusInfo(v.Name, v.Status)
if v.Description != "" {
statusInfo += fmt.Sprintf(" (%s)", v.Description)
}
return statusInfo
}
func getDeepPrefix(deep int) string {
return strings.Repeat(" ", deep)
}