in src/hooks/sdk/useLocalAudioInputActivity.tsx [31:45]
function initializePreview() {
if (!audioVideo || !isMounted) return;
analyserNode = audioVideo.createAnalyserNodeForAudioInput();
if (!analyserNode?.getByteTimeDomainData) {
return;
}
data = new Uint8Array(analyserNode.fftSize);
frameIndex = 0;
restart = false;
requestAnimationFrame(analyserNodeCallback);
}