Editor/CoreAPI/ErrorCode.cs (24 lines of code) (raw):
// Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
namespace AmazonGameLift.Editor
{
public static class ErrorCode
{
public static readonly string OperationCancelled = "OperationCancelled";
public static readonly string OperationInvalid = "OperationInvalid";
public static readonly string ReadingFileFailed = "ReadingFailed";
public static readonly string WritingFileFailed = "WritingFileFailed";
public static readonly string ChangeSetStatusInvalid = "ChangeSetStatusInvalid";
public static readonly string StackStatusInvalid = "StackStatusInvalid";
public static readonly string ValueInvalid = "ValueInvalid";
public static readonly string AccountProfileMissing = "AccountProfileMissing";
public static readonly string InvalidFleetName = "InvalidFleetName";
public static readonly string CreateFleetFailed = "CreateFleetFailed";
public static readonly string CustomLocationCreationFailed = "CustomLocationCreationFailed";
public static readonly string RegisterComputeFailed = "RegisterComputeFailed";
public static readonly string ListComputeFailed = "ListComputeFailed";
public static readonly string DeregisterComputeFailed = "DeregisterComputeFailed";
public static readonly string InvalidComputeName = "InvalidComputeName";
public static readonly string InvalidIpAddress = "InvalidIpAddress";
public static readonly string GameLiftClientSettingsNotFoundText = "GameLiftClientSettingsNotFoundText";
public static readonly string GameLiftClientSettingsMoreThanOneFoundTemplate = "GameLiftClientSettingsMoreThanOneFoundTemplate";
}
}