Editor/CoreAPI/ErrorCode.cs (24 lines of code) (raw):

// Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. // SPDX-License-Identifier: Apache-2.0 namespace AmazonGameLift.Editor { public static class ErrorCode { public static readonly string OperationCancelled = "OperationCancelled"; public static readonly string OperationInvalid = "OperationInvalid"; public static readonly string ReadingFileFailed = "ReadingFailed"; public static readonly string WritingFileFailed = "WritingFileFailed"; public static readonly string ChangeSetStatusInvalid = "ChangeSetStatusInvalid"; public static readonly string StackStatusInvalid = "StackStatusInvalid"; public static readonly string ValueInvalid = "ValueInvalid"; public static readonly string AccountProfileMissing = "AccountProfileMissing"; public static readonly string InvalidFleetName = "InvalidFleetName"; public static readonly string CreateFleetFailed = "CreateFleetFailed"; public static readonly string CustomLocationCreationFailed = "CustomLocationCreationFailed"; public static readonly string RegisterComputeFailed = "RegisterComputeFailed"; public static readonly string ListComputeFailed = "ListComputeFailed"; public static readonly string DeregisterComputeFailed = "DeregisterComputeFailed"; public static readonly string InvalidComputeName = "InvalidComputeName"; public static readonly string InvalidIpAddress = "InvalidIpAddress"; public static readonly string GameLiftClientSettingsNotFoundText = "GameLiftClientSettingsNotFoundText"; public static readonly string GameLiftClientSettingsMoreThanOneFoundTemplate = "GameLiftClientSettingsMoreThanOneFoundTemplate"; } }