Editor/Window/Anywhere/AnywhereIntegrateStep.cs (25 lines of code) (raw):

// Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. // SPDX-License-Identifier: Apache-2.0 using System.Threading.Tasks; using UnityEngine.UIElements; namespace AmazonGameLift.Editor { public class AnywhereIntegrateStep : ProgressBarStepComponent { public AnywhereIntegrateStep(VisualElement container, StateManager stateManager) : base(container, stateManager, "EditorWindow/Components/Anywhere/AnywhereIntegrateStep") { new DeploymentStepTemplate.Builder(Strings.AnywherePageIntegrateTitle, Strings.AnywherePageIntegrateDescription) .WithHelpLinks( new DeploymentStepTemplateLink(Urls.AnywherePageIntegrateServerLink, Strings.AnywherePageIntegrateServerLink), new DeploymentStepTemplateLink(Urls.AnywherePageIntegrateClientLink, Strings.AnywherePageIntegrateClientLink)) .WithoutBaseButtons() .WithNoContent() .Build(container); UpdateGUI(); } protected sealed override Task StartOrResumeStep() { CompleteStep(); return Task.CompletedTask; } protected sealed override void ResetStep() { } } }