in GameLiftPlugin/Source/GameLiftPlugin/Private/SMenu/SGameLiftSettingsGameLiftMenu.cpp [38:124]
TSharedRef<SWidget> SGameLiftSettingsGameLiftMenu::MakeGetStartedWidget() const
{
TSharedRef<SSubtitleBlock> GetStartedTextBlock = SNew(SSubtitleBlock)
.Text(Settings::GameLift::kGameLiftGetStartedTitleText);
TSharedRef<STextBlock> GetStartedDescriptionBlock = SNew(STextBlock)
.Text(Settings::GameLift::kGameLiftGetStartedDescriptionText)
.TextStyle(FGameLiftPluginStyle::Get(), Style::Text::kParagraph)
.AutoWrapText(true);
TSharedRef<SWidget> AnywhereFleetCard = CreateFleetCard(
Style::Brush::kGameLiftAnywhereIconName,
Settings::GameLift::kGameLiftSetUpAnywhereTitleText,
Settings::GameLift::kGameLiftSetUpAnywhereDescriptionText,
MakeSetUpAnywhereButtonSwitcher()
);
TSharedRef<SWidget> ManagedEC2FleetCard = CreateFleetCard(
Style::Brush::kGameLiftManagedEC2IconName,
Settings::GameLift::kGameLiftSetUpManagedEC2TitleText,
Settings::GameLift::kGameLiftSetUpManagedEC2DescriptionText,
SNew(SButton)
.HAlign(HAlign_Center)
.VAlign(VAlign_Center)
.Text(Settings::GameLift::kGameLiftSetUpManagedEC2ButtonText)
.TextStyle(FGameLiftPluginStyle::Get(), Style::Text::kButtonNormal)
.ButtonStyle(FGameLiftPluginStyle::Get(), Style::Button::kNormalButtonStyleName)
.OnClicked_Lambda([]
{
FGameLiftPluginModule* Module = FModuleManager::GetModulePtr<FGameLiftPluginModule>(Plugin::GameLiftPluginTabName);
Module->DeployManagedEC2ButtonClicked();
return FReply::Handled();
})
);
TSharedRef<SWidget> ContainersFleetCard = CreateFleetCard(
Style::Brush::kGameLiftContainersTabIconName,
Settings::GameLift::kGameLiftSetUpContainersTitleText,
Settings::GameLift::kGameLiftSetUpContainersDescriptionText,
SNew(SButton)
.HAlign(HAlign_Center)
.VAlign(VAlign_Center)
.Text(Settings::GameLift::kGameLiftSetUpContainersButtonText)
.TextStyle(FGameLiftPluginStyle::Get(), Style::Text::kButtonNormal)
.ButtonStyle(FGameLiftPluginStyle::Get(), Style::Button::kNormalButtonStyleName)
.OnClicked_Lambda([]
{
FGameLiftPluginModule* Module = FModuleManager::GetModulePtr<FGameLiftPluginModule>(Plugin::GameLiftPluginTabName);
Module->DeployContainersButtonClicked();
return FReply::Handled();
})
);
// Combine widgets
return SNew(SVerticalBox)
+ SVerticalBox::Slot()
.AutoHeight()
.Padding(SPadding::Top_Bottom)
[
GetStartedTextBlock
]
+ SVerticalBox::Slot()
.AutoHeight()
.Padding(SPadding::Top_Bottom2x)
[
GetStartedDescriptionBlock
]
+ SVerticalBox::Slot()
.AutoHeight()
.Padding(SPadding::Top2x_Bottom)
[
SNew(SHorizontalBox)
+ SHorizontalBox::Slot()
[
AnywhereFleetCard
]
+ SHorizontalBox::Slot()
[
ManagedEC2FleetCard
]
+ SHorizontalBox::Slot()
[
ContainersFleetCard
]
];
}