in GameLiftPlugin/Source/GameLiftPlugin/Private/SWidgets/SDeploymentFields.cpp [67:148]
void SDeploymentFields::Construct(const FArguments& InArgs)
{
SupportedOperatingSystems = MakeSupportedOperatingSystemList();
BuildNameInput = Internal::MakeBuildName();
BuildOperatingSystemInput = SDeploymentFields::MakeBuildOperatingSystem();
BuildFolderPathInput = Internal::MakeBuildFolderPath();
BuildFilePathInput = Internal::MakeBuildFilePath();
ExtraServerResourcesPathInput = Internal::MakeExtraServerResourcesPath();
OutConfigFilePathInput = Internal::MakeOutConfigFilePath();
TSharedPtr<SWidget> BuildNameInputRow = SNew(SNamedRow)
.NameText(Menu::DeployManagedEC2::kBuildName).RowWidget(BuildNameInput);
TSharedPtr<SWidget> BuildNameInstructionsRow = SNew(SNamedRow)
.SecondaryColumnLeftPadding(true)
.RowWidget(
SNew(STextBlock)
.Text(Menu::DeployManagedEC2::kBuildNameInstructionText)
.TextStyle(FGameLiftPluginStyle::Get(), Style::Text::kNote)
.AutoWrapText(true)
);
TSharedPtr<SWidget> BuildOperatingSystemInputRow = SNew(SNamedRow)
.NameText(Menu::DeployManagedEC2::kBuildOperatingSystemTitle).RowWidget(BuildOperatingSystemInput);
TSharedPtr<SWidget> BuildFolderPathInputRow = SNew(SNamedRow)
.NameText(Menu::DeployManagedEC2::kBuildFolderPathTitle).RowWidget(BuildFolderPathInput);
TSharedPtr<SWidget> BuildFilePathInputRow = SNew(SNamedRow)
.NameText(Menu::DeployManagedEC2::kBuildFilePathTitle).RowWidget(BuildFilePathInput);
TSharedPtr<SWidget> ExtraServerResourcesPathInputRow = SNew(SNamedRow)
.NameText(Menu::DeployManagedEC2::kExtraServerResourcesPathTitle).RowWidget(ExtraServerResourcesPathInput);
// Currently, this field does not work so we hide it from users.
ExtraServerResourcesPathInputRow->SetVisibility(EVisibility::Collapsed);
TSharedPtr<SWidget> OutConfigFilePathInputRow = SNew(SNamedRow)
.NameText(Menu::DeployCommon::kOutConfigFilePathTitle)
.NameTooltipText(Menu::DeployCommon::kOutConfigFilePathTooltip)
.RowWidget(OutConfigFilePathInput);
TSharedPtr<SWidget> FullWidget =
SNew(SVerticalBox)
+ SVerticalBox::Slot().AutoHeight()
[
BuildNameInputRow.ToSharedRef()
]
+ SVerticalBox::Slot().AutoHeight()
[
BuildNameInstructionsRow.ToSharedRef()
]
+ SVerticalBox::Slot().AutoHeight().Padding(SPadding::Top_Bottom)
[
BuildOperatingSystemInputRow.ToSharedRef()
]
+ SVerticalBox::Slot().AutoHeight().Padding(SPadding::Top_Bottom)
[
BuildFolderPathInputRow.ToSharedRef()
]
+ SVerticalBox::Slot().AutoHeight().Padding(SPadding::Top_Bottom)
[
BuildFilePathInputRow.ToSharedRef()
]
+ SVerticalBox::Slot().AutoHeight().Padding(SPadding::Top_Bottom)
[
ExtraServerResourcesPathInputRow.ToSharedRef()
]
+ SVerticalBox::Slot().AutoHeight().Padding(SPadding::Top_Bottom)
[
OutConfigFilePathInputRow.ToSharedRef()
];
ChildSlot
[
SNew(SBox)
[
FullWidget.ToSharedRef()
]
];
}