GameLiftPlugin/Source/GameLiftClient/Public/Serializer.h (10 lines of code) (raw):

// Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. // SPDX-License-Identifier: Apache-2.0 #pragma once #if WITH_GAMELIFT_CLIENT #include <string> #include <Containers/StringConv.h> namespace AWSSerializer { std::string FSToStdS(const FString& String); FString ASToFS(const char* String); } #endif