GameLiftPlugin/Source/GameLiftClient/Public/Serializer.h (10 lines of code) (raw):
// Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
#pragma once
#if WITH_GAMELIFT_CLIENT
#include <string>
#include <Containers/StringConv.h>
namespace AWSSerializer
{
std::string FSToStdS(const FString& String);
FString ASToFS(const char* String);
}
#endif