in fast-build-update-tool/internal/runner/instance_progress_writer.go [21:44]
func NewInstanceProgressWriter(instance *gamelift.Instance, verbose bool) (*InstanceProgressWriter, error) {
if verbose {
return &InstanceProgressWriter{verbose: verbose}, nil
}
instanceUpdateState := UpdateStateNotStarted
// Set up the progress bar we'll be showing to the user
progressBar, err := pterm.DefaultProgressbar.
WithTotal(int(UpdateStateCount)).
WithShowElapsedTime(false).
WithTitle(stateString(instance.InstanceId, instance.IpAddress, instanceUpdateState)).Start()
if err != nil {
return nil, err
}
return &InstanceProgressWriter{
instanceId: instance.InstanceId,
instanceIp: instance.IpAddress,
verbose: verbose,
instanceUpdateState: instanceUpdateState,
progressBar: progressBar,
}, nil
}