in fast-build-update-tool/internal/runner/fleet_updater.go [32:50]
func NewFleetUpdater(ctx context.Context, logger *config.ApplicationLogger, args config.CLIArgs) (*FleetUpdater, error) {
slogger := logger.Logger.With("fleetId", args.FleetId)
gameLift, err := gamelift.NewGameLiftClient(ctx, logger.AwsLogger)
if err != nil {
return nil, err
}
return &FleetUpdater{
args: args,
gameLiftClient: gameLift,
logger: slogger,
updateScriptGenerator: tools.NewInstanceUpdateScriptGenerator(args.GetUpdateOperation(), args.BuildZipPath, args.LockName),
sshConfigManager: tools.NewSSHConfigManager(slogger, args.PrivateKeyPath, args.SSHPort),
zipValidator: tools.NewZipValidator(args.BuildZipPath),
instanceUpdaterFactory: NewInstanceUpdaterFactory(ctx, slogger, gameLift, args),
reportWriter: NewFleetUpdateReportWriter(args.FleetId, args.Verbose),
}, nil
}