ebcli/bundled/asciimatics/event.py (16 lines of code) (raw):
# Copyright 2016 Peter Brittain
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
"""
This module defines basic input events. For more details, see
http://asciimatics.readthedocs.io/en/latest/.html
"""
class Event(object):
"""
A class to hold information about an input event.
The exact contents varies from event to event. See specific classes for more information.
"""
class KeyboardEvent(Event):
"""
An event that represents a key press.
Its key field is the `key_code`. This is the ordinal representation of the key (taking into
account keyboard state - e.g. caps lock) if possible, or an extended key code (the `KEY_xxx`
constants in the :py:obj:`.Screen` class) where not.
"""
def __init__(self, key_code):
"""
:param key_code: the ordinal value of the key that was pressed.
"""
self.key_code = key_code
def __repr__(self):
"""
:returns: a string representation of the keyboard event.
"""
return "KeyboardEvent: {}".format(self.key_code)
class MouseEvent(Event):
"""
An event that represents a mouse move or click.
Allowed values for the buttons are any bitwise combination of
`LEFT_CLICK`, `RIGHT_CLICK` and `DOUBLE_CLICK`.
"""
# Mouse button states - bitwise flags
LEFT_CLICK = 1
RIGHT_CLICK = 2
DOUBLE_CLICK = 4
def __init__(self, x, y, buttons):
"""
:param x: The X coordinate of the mouse event.
:param y: The Y coordinate of the mouse event.
:param buttons: A bitwise flag for any mouse buttons that were pressed (if any).
"""
self.x = x
self.y = y
self.buttons = buttons
def __repr__(self):
"""
:returns: a string representation of the mouse event.
"""
return "MouseEvent ({}, {}) {}".format(self.x, self.y, self.buttons)