in api/src/gmsa_service.cpp [235:284]
void Proceed()
{
if ( cookie.compare( CLASS_NAME_CallDataHealthCheck ) != 0 )
{
return;
}
std::cerr << Util::getCurrentTime() << '\t' << "INFO: CallDataHealthCheck " << this
<< " "
"status: "
""
<< status_ << std::endl;
if ( status_ == CREATE )
{
// Make this instance progress to the PROCESS state.
status_ = PROCESS;
// As part of the initial CREATE state, we *request* that the system
// start processing RequestHealthCheck requests. In this request, "this" acts
// are the tag uniquely identifying the request (so that different CallData
// instances can serve different requests concurrently), in this case
// the memory address of this CallData instance.
service_->RequestHealthCheck( &health_check_ctx_, &health_check_request_,
&health_check_responder_, cq_, cq_, this );
}
else if ( status_ == PROCESS )
{
// Spawn a new CallData instance to serve new clients while we process
// the one for this CallData. The instance will deallocate itself as
// part of its FINISH state.
new CallDataHealthCheck( service_, cq_ );
// The actual processing.
health_check_reply_.set_status( "OK" );
// And we are done! Let the gRPC runtime know we've finished, using the
// memory address of this instance as the uniquely identifying tag for
// the event.
status_ = FINISH;
health_check_responder_.Finish( health_check_reply_, grpc::Status::OK, this );
}
else
{
GPR_ASSERT( status_ == FINISH );
// Once in the FINISH state, deallocate ourselves (CallData).
delete this;
}
return;
}