func filterInvalidKeys()

in internal/lib/env.go [86:94]


func filterInvalidKeys(envMap map[string]string) map[string]string {
	validEnvMap := make(map[string]string)
	for key, value := range envMap {
		if environmentVariableName.MatchString(key) {
			validEnvMap[key] = value
		}
	}
	return validEnvMap
}