internal/engine/environments/metadata.go (21 lines of code) (raw):

package environments type ScenarioConfigurations struct { Permissions []string `json:"permissions"` // These are not being picked up yet but would contain variables that are // found within the document and can be configured. Variables []string `json:"variables"` } type ScenarioMetadata struct { Key string `json:"key"` Title string `json:"title"` Description string `json:"description"` ExtraDetails string `json:"extraDetails"` BulletPoints []string `json:"bulletPoints"` SourceURL string `json:"sourceURL"` DocumentationURL string `json:"documentationURL"` Configurations ScenarioConfigurations `json:"configurations"` } type LocalizedScenarioMetadata struct { Key string `json:"key"` IsActive bool `json:"isActive"` Locales map[string]ScenarioMetadata `json:"locales"` } type ScenarioMetadataCollection []LocalizedScenarioMetadata // Resulting structure looks like: // [ // "key": "scenario-key", // "isActive": true, // "locales: { // "en": { // "key": "scenario-key", // "title": "Scenario Title", // "description": "Scenario Description", // "extraDetails": "Extra Details", // "bulletPoints": ["Bullet Point 1", "Bullet Point 2"], // "sourceURL": "https://source.url", // "documentationURL": "https://documentation.url", // "configurations": { // "permissions": ["permission1", "permission2"], // "variables": ["variable1", "variable2"] // } // } // } // } // ] //