in src/PSDocs.Azure/Pipeline/Output/PSPipelineWriter.cs [59:69]
private static bool GetPreferenceVariable(EngineIntrinsics executionContext, string variableName)
{
var preference = GetPreferenceVariable(executionContext.SessionState, variableName);
if (preference == ActionPreference.Ignore)
return false;
return !(preference == ActionPreference.SilentlyContinue && (
variableName == VerbosePreference ||
variableName == DebugPreference)
);
}