in src/Framing/Flow.cs [154:195]
internal override void WriteField(ByteBuffer buffer, int index)
{
switch (index)
{
case 0:
Encoder.WriteUInt(buffer, this.nextIncomingId, true);
break;
case 1:
Encoder.WriteUInt(buffer, this.incomingWindow, true);
break;
case 2:
Encoder.WriteUInt(buffer, this.nextOutgoingId, true);
break;
case 3:
Encoder.WriteUInt(buffer, this.outgoingWindow, true);
break;
case 4:
Encoder.WriteUInt(buffer, this.handle, true);
break;
case 5:
Encoder.WriteUInt(buffer, this.deliveryCount, true);
break;
case 6:
Encoder.WriteUInt(buffer, this.linkCredit, true);
break;
case 7:
Encoder.WriteUInt(buffer, this.available, true);
break;
case 8:
Encoder.WriteBoolean(buffer, this.drain, true);
break;
case 9:
Encoder.WriteBoolean(buffer, this.echo, true);
break;
case 10:
Encoder.WriteMap(buffer, this.properties, true);
break;
default:
Fx.Assert(false, "Invalid field index");
break;
}
}