internal override void WriteField()

in src/Framing/Transfer.cs [154:195]


        internal override void WriteField(ByteBuffer buffer, int index)
        {
            switch (index)
            {
                case 0:
                    Encoder.WriteUInt(buffer, this.handle, true);
                    break;
                case 1:
                    Encoder.WriteUInt(buffer, this.deliveryId, true);
                    break;
                case 2:
                    Encoder.WriteBinary(buffer, this.deliveryTag, true);
                    break;
                case 3:
                    Encoder.WriteUInt(buffer, this.messageFormat, true);
                    break;
                case 4:
                    Encoder.WriteBoolean(buffer, this.settled, true);
                    break;
                case 5:
                    Encoder.WriteBoolean(buffer, this.more, true);
                    break;
                case 6:
                    Encoder.WriteUByte(buffer, (byte)this.rcvSettleMode);
                    break;
                case 7:
                    Encoder.WriteObject(buffer, this.state, true);
                    break;
                case 8:
                    Encoder.WriteBoolean(buffer, this.resume, true);
                    break;
                case 9:
                    Encoder.WriteBoolean(buffer, this.aborted, true);
                    break;
                case 10:
                    Encoder.WriteBoolean(buffer, this.batchable, true);
                    break;
                default:
                    Fx.Assert(false, "Invalid field index");
                    break;
            }
        }