internal override void ReadField()

in src/Framing/Source.cs [190:231]


        internal override void ReadField(ByteBuffer buffer, int index, byte formatCode)
        {
            switch (index)
            {
                case 0:
                    this.address = Encoder.ReadString(buffer, formatCode);
                    break;
                case 1:
                    this.durable = Encoder.ReadUInt(buffer, formatCode);
                    break;
                case 2:
                    this.expiryPolicy = Encoder.ReadSymbol(buffer, formatCode);
                    break;
                case 3:
                    this.timeout = Encoder.ReadUInt(buffer, formatCode);
                    break;
                case 4:
                    this.dynamic = Encoder.ReadBoolean(buffer, formatCode);
                    break;
                case 5:
                    this.dynamicNodeProperties = Encoder.ReadFields(buffer, formatCode);
                    break;
                case 6:
                    this.distributionMode = Encoder.ReadSymbol(buffer, formatCode);
                    break;
                case 7:
                    this.filterSet = Encoder.ReadMap(buffer, formatCode);
                    break;
                case 8:
                    this.defaultOutcome = (Outcome)Encoder.ReadObject(buffer, formatCode);
                    break;
                case 9:
                    this.outcomes = Encoder.ReadObject(buffer, formatCode);
                    break;
                case 10:
                    this.capabilities = Encoder.ReadObject(buffer, formatCode);
                    break;
                default:
                    Fx.Assert(false, "Invalid field index");
                    break;
            }
        }