in src/Framing/Begin.cs [116:148]
internal override void WriteField(ByteBuffer buffer, int index)
{
switch (index)
{
case 0:
Encoder.WriteUShort(buffer, this.remoteChannel);
break;
case 1:
Encoder.WriteUInt(buffer, this.nextOutgoingId, true);
break;
case 2:
Encoder.WriteUInt(buffer, this.incomingWindow, true);
break;
case 3:
Encoder.WriteUInt(buffer, this.outgoingWindow, true);
break;
case 4:
Encoder.WriteUInt(buffer, this.handleMax, true);
break;
case 5:
Encoder.WriteObject(buffer, this.offeredCapabilities);
break;
case 6:
Encoder.WriteObject(buffer, this.desiredCapabilities);
break;
case 7:
Encoder.WriteMap(buffer, this.properties, true);
break;
default:
Fx.Assert(false, "Invalid field index");
break;
}
}