internal override void ReadField()

in src/Framing/Begin.cs [150:182]


        internal override void ReadField(ByteBuffer buffer, int index, byte formatCode)
        {
            switch (index)
            {
                case 0:
                    this.remoteChannel = Encoder.ReadUShort(buffer, formatCode);
                    break;
                case 1:
                    this.nextOutgoingId = Encoder.ReadUInt(buffer, formatCode);
                    break;
                case 2:
                    this.incomingWindow = Encoder.ReadUInt(buffer, formatCode);
                    break;
                case 3:
                    this.outgoingWindow = Encoder.ReadUInt(buffer, formatCode);
                    break;
                case 4:
                    this.handleMax = Encoder.ReadUInt(buffer, formatCode);
                    break;
                case 5:
                    this.offeredCapabilities = Encoder.ReadObject(buffer, formatCode);
                    break;
                case 6:
                    this.desiredCapabilities = Encoder.ReadObject(buffer, formatCode);
                    break;
                case 7:
                    this.properties = Encoder.ReadFields(buffer, formatCode);
                    break;
                default:
                    Fx.Assert(false, "Invalid field index");
                    break;
            }
        }