adapters/tcpsocketconnection_c.cpp (52 lines of code) (raw):
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
#include "mbed.h"
#include <stddef.h>
#include "TCPSocketConnection.h"
#include "azure_c_shared_utility/tcpsocketconnection_c.h"
TCPSOCKETCONNECTION_HANDLE tcpsocketconnection_create(void)
{
return new TCPSocketConnection();
}
void tcpsocketconnection_set_blocking(TCPSOCKETCONNECTION_HANDLE tcpSocketConnectionHandle, bool blocking, unsigned int timeout)
{
TCPSocketConnection* tsc = (TCPSocketConnection*)tcpSocketConnectionHandle;
tsc->set_blocking(blocking, timeout);
}
void tcpsocketconnection_destroy(TCPSOCKETCONNECTION_HANDLE tcpSocketConnectionHandle)
{
delete (TCPSocketConnection*)tcpSocketConnectionHandle;
}
int tcpsocketconnection_connect(TCPSOCKETCONNECTION_HANDLE tcpSocketConnectionHandle, const char* host, const int port)
{
TCPSocketConnection* tsc = (TCPSocketConnection*)tcpSocketConnectionHandle;
return tsc->connect(host, port);
}
bool tcpsocketconnection_is_connected(TCPSOCKETCONNECTION_HANDLE tcpSocketConnectionHandle)
{
TCPSocketConnection* tsc = (TCPSocketConnection*)tcpSocketConnectionHandle;
return tsc->is_connected();
}
void tcpsocketconnection_close(TCPSOCKETCONNECTION_HANDLE tcpSocketConnectionHandle)
{
TCPSocketConnection* tsc = (TCPSocketConnection*)tcpSocketConnectionHandle;
tsc->close();
}
int tcpsocketconnection_send(TCPSOCKETCONNECTION_HANDLE tcpSocketConnectionHandle, const char* data, int length)
{
TCPSocketConnection* tsc = (TCPSocketConnection*)tcpSocketConnectionHandle;
return tsc->send((char*)data, length);
}
int tcpsocketconnection_send_all(TCPSOCKETCONNECTION_HANDLE tcpSocketConnectionHandle, const char* data, int length)
{
TCPSocketConnection* tsc = (TCPSocketConnection*)tcpSocketConnectionHandle;
return tsc->send_all((char*)data, length);
}
int tcpsocketconnection_receive(TCPSOCKETCONNECTION_HANDLE tcpSocketConnectionHandle, char* data, int length)
{
TCPSocketConnection* tsc = (TCPSocketConnection*)tcpSocketConnectionHandle;
return tsc->receive(data, length);
}
int tcpsocketconnection_receive_all(TCPSOCKETCONNECTION_HANDLE tcpSocketConnectionHandle, char* data, int length)
{
TCPSocketConnection* tsc = (TCPSocketConnection*)tcpSocketConnectionHandle;
return tsc->receive_all(data, length);
}