public static void Write()

in build/FileUtility.cs [27:48]


        public static void Write(string path, string contents, Encoding encoding = null)
        {
            if (path == null)
            {
                throw new ArgumentNullException(nameof(path));
            }

            if (contents == null)
            {
                throw new ArgumentNullException(nameof(contents));
            }

            Encoding utf8WithoutBom = new UTF8Encoding(false);
            encoding = encoding ?? utf8WithoutBom;

            EnsureDirectoryExists(Path.GetDirectoryName(path));
            Stream fileStream = OpenFile(path, FileMode.Create, FileAccess.Write, FileShare.Read);
            var writer = new StreamWriter(fileStream, encoding, 4096);
            writer.Write(contents);
            writer.Close();
            fileStream.Close();
        }