public static void Clean()

in build/BuildSteps.cs [15:36]


        public static void Clean()
        {
            if (FileUtility.DirectoryExists(Settings.RootBinDirectory))
            {
                Directory.Delete(Settings.RootBinDirectory, recursive: true);
            }

            if (FileUtility.DirectoryExists(Settings.RootBuildDirectory))
            {
                Directory.Delete(Settings.RootBuildDirectory, recursive: true);
            }

            if (FileUtility.DirectoryExists(Settings.ArtifactsDirectory))
            {
                Directory.Delete(Settings.ArtifactsDirectory, recursive: true);
            }

            if (FileUtility.DirectoryExists(Settings.ToolsDirectory))
            {
                Directory.Delete(Settings.ToolsDirectory, recursive: true);
            }
        }